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Searched refs:getShaderSourceConfig (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShadingLanguage420PackTests.hpp462 virtual void getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths);
738 virtual void getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths);
867 virtual void getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths);
Dgl4cShadingLanguage420PackTests.cpp1483 void TestBase::getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths) in getShaderSourceConfig() function in gl4cts::GLSL420Pack::TestBase
1605 getShaderSourceConfig(n_parts, use_lengths); in initShaderSource()
2481 void LineContinuationTest::getShaderSourceConfig(GLuint &out_n_parts, bool &out_use_lengths) in getShaderSourceConfig() function in gl4cts::GLSL420Pack::LineContinuationTest
3520 void UTF8CharactersTest::getShaderSourceConfig(GLuint &out_n_parts, bool &out_use_lengths) in getShaderSourceConfig() function in gl4cts::GLSL420Pack::UTF8CharactersTest