Searched refs:getShaderSourceConfig (Results 1 – 2 of 2) sorted by relevance
462 virtual void getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths);738 virtual void getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths);867 virtual void getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths);
1483 void TestBase::getShaderSourceConfig(glw::GLuint &out_n_parts, bool &out_use_lengths) in getShaderSourceConfig() function in gl4cts::GLSL420Pack::TestBase1605 getShaderSourceConfig(n_parts, use_lengths); in initShaderSource()2481 void LineContinuationTest::getShaderSourceConfig(GLuint &out_n_parts, bool &out_use_lengths) in getShaderSourceConfig() function in gl4cts::GLSL420Pack::LineContinuationTest3520 void UTF8CharactersTest::getShaderSourceConfig(GLuint &out_n_parts, bool &out_use_lengths) in getShaderSourceConfig() function in gl4cts::GLSL420Pack::UTF8CharactersTest