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Searched refs:getShaderUniformBufferCacheUseSB (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramExecutableD3D.h348 const std::vector<D3DUBOCacheUseSB> &getShaderUniformBufferCacheUseSB(
DProgramExecutableD3D.cpp1183 const std::vector<D3DUBOCacheUseSB> &ProgramExecutableD3D::getShaderUniformBufferCacheUseSB( in getShaderUniformBufferCacheUseSB() function in rx::ProgramExecutableD3D
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp3657 mExecutableD3D->getShaderUniformBufferCacheUseSB(shaderType); in syncUniformBuffersForShader()