/external/angle/src/tests/gl_tests/ |
D | RenderbufferMultisampleTest.cpp | 61 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 1, GL_RGBA8I, 64, 64); in TEST_P() 84 glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesRGBA8I + 1, GL_RGBA8I, 64, 64); in TEST_P() 86 glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxIntegerSamples + 1, GL_RGBA8I, 64, 64); in TEST_P() 124 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCounts[i] + 1, GL_RGBA8, 64, in TEST_P() 209 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, getWindowWidth(), in TEST_P()
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D | SampleVariablesTest.cpp | 89 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA8, 1, 1); in TEST_P() 164 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA16F, 1, 1); in TEST_P() 249 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA16F, 1, 1); in TEST_P() 343 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA8, 1, 1); in TEST_P() 441 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA8, 1, 1); in TEST_P() 518 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA16F, 1, 1); in TEST_P()
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D | ShaderMultisampleInterpolation.cpp | 120 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA8, 1, 1); in TEST_P() 191 glRenderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_RGBA8, 1, 1); in TEST_P()
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D | MultisampleTest.cpp | 536 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, format, width, height); in resolveToFBO() 544 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, format, width, height); in resolveToFBO() 735 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGBA8, width, height); in testResolveDepthToFBO() 740 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, format, width, height); in testResolveDepthToFBO() 1097 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, format, width, height); in TEST_P() 1156 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kWidth, kHeight); in TEST_P() 1158 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kWidth, kHeight); in TEST_P()
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D | FramebufferFetchTest.cpp | 1997 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGBA8, width, height); in createFboWithDepthStencilAndMRT() 2003 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, depthStencilFormat, width, in createFboWithDepthStencilAndMRT() 2785 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kViewportWidth, kViewportHeight); in TEST_P() 3552 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kViewportWidth, kViewportHeight); in TEST_P() 4058 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kViewportWidth, kViewportHeight); in TEST_P() 4596 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kViewportWidth, kViewportHeight); in TEST_P() 4600 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_DEPTH24_STENCIL8, kViewportWidth, in TEST_P() 5261 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kWidth, kHeight); in TEST_P() 5266 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_DEPTH24_STENCIL8, kWidth, kHeight); in TEST_P() 5637 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kWidth, kHeight); in TEST_P() [all …]
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D | BlitFramebufferANGLETest.cpp | 1727 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, w, h); in BlitSampleStencilToDefault() 1738 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_DEPTH24_STENCIL8, w, h); in BlitSampleStencilToDefault() 1829 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_DEPTH_COMPONENT24, 256, 256); in TEST_P() 1920 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, getWindowWidth(), in TEST_P() 1975 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_DEPTH_COMPONENT24, 256, 256); in TEST_P() 1979 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA8, 256, 256); in TEST_P() 2032 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_DEPTH_COMPONENT24, 256, 256); in TEST_P() 2036 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA8, 256, 256); in TEST_P() 2091 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_STENCIL_INDEX8, 256, 256); in TEST_P() 2179 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_STENCIL_INDEX8, kSize, kSize); in TEST_P() [all …]
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D | RobustResourceInitTest.cpp | 1069 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_DEPTH_COMPONENT16, kWidth, kHeight); in TEST_P() 2279 glRenderbufferStorageMultisample(GL_RENDERBUFFER, kReadDepthRboSampleCount, in TEST_P() 2451 glRenderbufferStorageMultisample(GL_RENDERBUFFER, kSamples, GL_RGBA8, kWidth, kHeight); in TEST_P() 2454 glRenderbufferStorageMultisample(GL_RENDERBUFFER, kSamples, GL_DEPTH24_STENCIL8, kWidth, in TEST_P()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 286 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in init() 1251 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in init() 1266 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in init() 1451 glRenderbufferStorageMultisample(-1, 2, GL_RGBA4, 1, 1); in init() 1453 glRenderbufferStorageMultisample(GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); in init() 1459 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesSupportedRGBA4 + 1, GL_RGBA4, 1, 1); in init() 1465 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, -1, 1, 1); in init() 1471 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); in init() 1478 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in init() 1485 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1); in init() [all …]
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D | es3fFboMultisampleTests.cpp | 111 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_colorFormat, m_size.x(), m_size.y()); in render() 117 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), in render() 314 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samp1, GL_RGBA8, W1, H1); in test() 320 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samp2, GL_RGBA8, W2, H2); in test()
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D | es3fRboStateQueryTests.cpp | 327 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_RGBA8, 128, 128); in test() 336 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, GL_RGBA8, 128, 128); in test()
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D | es3fFboInvalidateTests.cpp | 757 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), in render() 764 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, m_depthStencilFmt, quadSizePixels.… in render() 1174 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), in render() 1181 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, m_depthStencilFmt, quadSizePixels.… in render()
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/external/angle/src/tests/perf_tests/ |
D | MultisampleResolvePerf.cpp | 136 glRenderbufferStorageMultisample(GL_RENDERBUFFER, param.samples, GL_RGBA8, size, size); in initializeBenchmark() 138 glRenderbufferStorageMultisample(GL_RENDERBUFFER, param.samples, GL_RGBA8, size, size); in initializeBenchmark() 149 glRenderbufferStorageMultisample(GL_RENDERBUFFER, param.samples, GL_DEPTH24_STENCIL8, in initializeBenchmark()
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D | BlitFramebufferPerf.cpp | 167 glRenderbufferStorageMultisample(GL_RENDERBUFFER, param.samples, format, size, size); in initializeBenchmark() 172 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, format, size, size); in initializeBenchmark()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 347 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in read_pixels_fbo_format_mismatch() 1566 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in blit_framebuffer_multisample() 1581 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in blit_framebuffer_multisample() 1880 ctx.glRenderbufferStorageMultisample(-1, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample() 1882 ctx.glRenderbufferStorageMultisample(GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); in renderbuffer_storage_multisample() 1888 …ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesSupportedRGBA4 + 1, GL_RGBA4, 1, 1… in renderbuffer_storage_multisample() 1894 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, -1, 1, 1); in renderbuffer_storage_multisample() 1899 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGB16F, 1, 1); in renderbuffer_storage_multisample() 1905 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 2, GL_RGBA8_SNORM, 1, 1); in renderbuffer_storage_multisample() 1913 …ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, maxSamplesSupportedRGBA8UI + 1, GL_RGBA8UI, … in renderbuffer_storage_multisample() [all …]
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/external/angle/src/tests/egl_tests/ |
D | EGLPreRotationTest.cpp | 950 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_RGBA8, 64, 128); in TEST_P() 954 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_DEPTH24_STENCIL8, 64, 128); in TEST_P() 1039 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 128, 64); in TEST_P() 1043 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_DEPTH24_STENCIL8, 128, 64); in TEST_P() 1137 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_RGBA8, kSize, kSize); in TEST_P() 1141 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_DEPTH24_STENCIL8, kSize, kSize); in TEST_P() 1213 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_RGBA8, kSize, kSize); in TEST_P() 1294 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_RGBA8, kSize, kSize); in TEST_P() 1374 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, kSize, kSize); in TEST_P() 1450 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 0, GL_RGBA8, kSize, kSize); in TEST_P()
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/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 171 { "glRenderbufferStorageMultisample", (deFunctionPtr)glRenderbufferStorageMultisample },
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D | egluStaticES31Library.inl | 231 { "glRenderbufferStorageMultisample", (deFunctionPtr)glRenderbufferStorageMultisample },
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D | egluStaticES32Library.inl | 268 { "glRenderbufferStorageMultisample", (deFunctionPtr)glRenderbufferStorageMultisample },
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/external/mesa3d/src/mapi/es2api/ |
D | gles2.def.in | 264 glRenderbufferStorageMultisample@20
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D | gles2-symbols.txt | 265 glRenderbufferStorageMultisample
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 171 gl->renderbufferStorageMultisample = &glRenderbufferStorageMultisample;
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D | glwInitES31Direct.inl | 231 gl->renderbufferStorageMultisample = &glRenderbufferStorageMultisample;
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D | glwInitES32Direct.inl | 268 gl->renderbufferStorageMultisample = &glRenderbufferStorageMultisample;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 232 void ContextWrapper::glRenderbufferStorageMultisample(uint32_t target, int samples, uint32_t intern… in glRenderbufferStorageMultisample() function in sglr::ContextWrapper
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/external/angle/src/libGLESv2/ |
D | opengl32_with_wgl_autogen.def | 225 glRenderbufferStorageMultisample 1895 glRenderbufferStorageMultisample
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