Searched refs:gl_sample_counts (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fMultisampleShaderRenderCase.cpp | 839 glw::GLint gl_sample_counts = 0; in getMaxConformantSampleCount() local 840 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount() 844 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in getMaxConformantSampleCount() 847 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount() 849 for (glw::GLint i = 0; i < gl_sample_counts; i++) in getMaxConformantSampleCount()
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D | es31fTextureMultisampleTests.cpp | 1100 glw::GLint gl_sample_counts = 0; in getMaxConformantSampleCount() local 1101 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount() 1104 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in getMaxConformantSampleCount() 1107 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount() 1108 for (glw::GLint i = 0; i < gl_sample_counts; i++) in getMaxConformantSampleCount()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.cpp | 4811 glw::GLint gl_sample_counts = 0; in getMaxConformantSampleCount() local 4812 gl.getInternalformativ(target, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount() 4816 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in getMaxConformantSampleCount() 4819 … gl.getInternalformativ(target, GL_RGBA8, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount() 4821 for (glw::GLint i = 0; i < gl_sample_counts; i++) in getMaxConformantSampleCount()
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D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 8868 glw::GLint gl_sample_counts = 0; in GetMaxConformantSampleCount() local 8869 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in GetMaxConformantSampleCount() 8873 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in GetMaxConformantSampleCount() 8876 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in GetMaxConformantSampleCount() 8878 for (glw::GLint i = 0; i < gl_sample_counts; i++) in GetMaxConformantSampleCount()
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