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Searched refs:gl_sample_counts (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp839 glw::GLint gl_sample_counts = 0; in getMaxConformantSampleCount() local
840 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount()
844 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in getMaxConformantSampleCount()
847 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount()
849 for (glw::GLint i = 0; i < gl_sample_counts; i++) in getMaxConformantSampleCount()
Des31fTextureMultisampleTests.cpp1100 glw::GLint gl_sample_counts = 0; in getMaxConformantSampleCount() local
1101 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount()
1104 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in getMaxConformantSampleCount()
1107 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount()
1108 for (glw::GLint i = 0; i < gl_sample_counts; i++) in getMaxConformantSampleCount()
/external/deqp/external/openglcts/modules/gl/
Dgl4cTextureViewTests.cpp4811 glw::GLint gl_sample_counts = 0; in getMaxConformantSampleCount() local
4812 gl.getInternalformativ(target, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in getMaxConformantSampleCount()
4816 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in getMaxConformantSampleCount()
4819 … gl.getInternalformativ(target, GL_RGBA8, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in getMaxConformantSampleCount()
4821 for (glw::GLint i = 0; i < gl_sample_counts; i++) in getMaxConformantSampleCount()
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp8868 glw::GLint gl_sample_counts = 0; in GetMaxConformantSampleCount() local
8869 gl.getInternalformativ(target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &gl_sample_counts); in GetMaxConformantSampleCount()
8873 glw::GLint *gl_supported_samples = new glw::GLint[gl_sample_counts]; in GetMaxConformantSampleCount()
8876 …gl.getInternalformativ(target, internalFormat, GL_SAMPLES, gl_sample_counts, gl_supported_samples); in GetMaxConformantSampleCount()
8878 for (glw::GLint i = 0; i < gl_sample_counts; i++) in GetMaxConformantSampleCount()