Searched refs:gpu_shader4_rect (Results 1 – 1 of 1) sorted by relevance
| /external/mesa3d/src/compiler/glsl/ |
| D | builtin_functions.cpp | 350 gpu_shader4_rect(const _mesa_glsl_parse_state *state) in gpu_shader4_rect() function 359 return gpu_shader4_rect(state) && in gpu_shader4_rect_integer() 2848 …_textureSize(gpu_shader4_rect, &glsl_type_builtin_ivec2, &glsl_type_builtin_sampler2DRect), in create_builtins() 3090 …_texture(ir_tex, gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DR… in create_builtins() 3096 …_texture(ir_tex, gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DRectShadow… in create_builtins() 3252 …_texelFetch(gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DRect, … in create_builtins() 3321 …_texelFetch(gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DRect, … in create_builtins() 3441 …_texture(ir_tex, gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DR… in create_builtins() 3444 …_texture(ir_tex, gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DR… in create_builtins() 3450 …_texture(ir_tex, gpu_shader4_rect, &glsl_type_builtin_vec4, &glsl_type_builtin_sampler2DRectShadow… in create_builtins() [all …]
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