Searched refs:gpu_shader_half_float (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 470 gpu_shader_half_float(const _mesa_glsl_parse_state *state) in gpu_shader_half_float() function 487 return fs_interpolate_at(state) && gpu_shader_half_float(state); in fs_half_float_interpolate_at() 638 return derivatives(state) && gpu_shader_half_float(state); in half_float_derivatives() 644 return derivative_control(state) && gpu_shader_half_float(state); in half_float_derivative_control() 749 return shader_trinary_minmax(state) && gpu_shader_half_float(state); in shader_trinary_minmax_half_float() 2056 _##NAME(gpu_shader_half_float, &glsl_type_builtin_float16_t), \ in create_builtins() 2057 _##NAME(gpu_shader_half_float, &glsl_type_builtin_f16vec2), \ in create_builtins() 2058 _##NAME(gpu_shader_half_float, &glsl_type_builtin_f16vec3), \ in create_builtins() 2059 _##NAME(gpu_shader_half_float, &glsl_type_builtin_f16vec4), \ in create_builtins() 2092 _##NAME(gpu_shader_half_float, &glsl_type_builtin_float16_t), \ in create_builtins() [all …]
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | localintermediate.h | 270 gpu_shader_half_float = 1 << 11, enumerator 1119 numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || in getArithemeticFloat16Enabled()
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D | Versions.cpp | 1063 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_half_float, on); in updateExtensionBehavior()
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D | Intermediate.cpp | 1495 … numericFeatures.contains(TNumericFeatures::gpu_shader_half_float); in canImplicitlyPromote() 1510 return numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || in canImplicitlyPromote()
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/external/angle/third_party/glslang/src/glslang/MachineIndependent/ |
D | localintermediate.h | 270 gpu_shader_half_float = 1 << 11, enumerator 1119 numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || in getArithemeticFloat16Enabled()
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D | Versions.cpp | 1077 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_half_float, on); in updateExtensionBehavior()
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D | Intermediate.cpp | 1502 … numericFeatures.contains(TNumericFeatures::gpu_shader_half_float); in canImplicitlyPromote() 1517 return numericFeatures.contains(TNumericFeatures::gpu_shader_half_float) || in canImplicitlyPromote()
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