Searched refs:has_texture_scaling (Results 1 – 5 of 5) sorted by relevance
41 .has_texture_scaling = true, in etna_compiler_create()
179 if (b->shader->options->has_texture_scaling) { in lower_offset()1562 else if (compiler_options->has_texture_scaling) in nir_lower_tex_block()
4199 bool has_texture_scaling; member
2183 .has_texture_scaling = true,
859 - nir: rename has_txs to has_texture_scaling860 - nir/lower_tex: optimize offset lowering for has_texture_scaling