Searched refs:image_layers (Results 1 – 3 of 3) sorted by relevance
1477 const int image_layers = slices * shape.d; in CanCreateTensorWithShape() local1488 } else if (image_layers > gpu_info.GetMaxImage2DArrayLayers()) { in CanCreateTensorWithShape()1490 "Image2DArray with layers - ", image_layers, in CanCreateTensorWithShape()
917 UNUSED const uint32_t image_layers = MAX2(image->vk.array_layers, max_depth); in transition_color_buffer() local918 assert((uint64_t)base_layer + layer_count <= image_layers); in transition_color_buffer()
1039 UNUSED const uint32_t image_layers = MAX2(image->vk.array_layers, max_depth); in transition_color_buffer() local1040 assert((uint64_t)base_layer + layer_count <= image_layers); in transition_color_buffer()