Home
last modified time | relevance | path

Searched refs:inputColor (Results 1 – 17 of 17) sorted by relevance

/external/skia/src/gpu/ganesh/
DGrFragmentProcessor.h277 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput() argument
279 *outputColor = this->constantOutputForConstantInput(inputColor); in hasConstantOutputForConstantInput()
517 const char* inputColor, in EmitArgs()
524 , fInputColor(inputColor ? inputColor : "half4(1.0)") in EmitArgs()
576 const char* inputColor,
580 inputColor,
587 const char* inputColor, in invokeChildWithMatrix() argument
590 inputColor, in invokeChildWithMatrix()
607 const char* inputColor,
618 const char* inputColor,
DGrFragmentProcessor.cpp439 GrProcessorAnalysisColor inputColor; in Compose() local
440 inputColor.setToUnknown(); in Compose()
443 GrColorFragmentProcessorAnalysis info(inputColor, series, std::size(series)); in Compose()
868 const char* inputColor, in invokeChild() argument
874 if (!inputColor) { in invokeChild()
875 inputColor = args.fInputColor; in invokeChild()
881 return SkString(inputColor); in invokeChild()
885 inputColor); in invokeChild()
913 const char* inputColor, in invokeChildWithMatrix() argument
918 if (!inputColor) { in invokeChildWithMatrix()
[all …]
DGrXferProcessor.h294 const char* inputColor, in SK_MAKE_BITFIELD_CLASS_OPS()
305 , fInputColor(inputColor ? inputColor : "half4(1.0)") in SK_MAKE_BITFIELD_CLASS_OPS()
/external/skia/src/gpu/ganesh/glsl/
DGrGLSLProgramBuilder.cpp64 SkString inputColor; in emitAndInstallProcs() local
66 if (!this->emitAndInstallPrimProc(&inputColor, &inputCoverage)) { in emitAndInstallProcs()
72 if (!this->emitAndInstallFragProcs(&inputColor, &inputCoverage)) { in emitAndInstallProcs()
75 if (!this->emitAndInstallXferProc(inputColor, inputCoverage)) { in emitAndInstallProcs()
179 const char* inputColor, in invokeFP() argument
184 return SkSL::String::printf("%s(%s, %s, %s)", impl.functionName(), inputColor, in invokeFP()
187 return SkSL::String::printf("%s(%s, %s)", impl.functionName(), inputColor, destColor); in invokeFP()
192 return SkSL::String::printf("%s(%s, %s)", impl.functionName(), inputColor, coords); in invokeFP()
194 return SkSL::String::printf("%s(%s)", impl.functionName(), inputColor); in invokeFP()
248 const char* const inputColor = fp.isBlendFunction() ? "_src" : "_input"; in writeFPFunction() local
[all …]
DGrGLSLProgramBuilder.h115 const char* inputColor,
/external/skia/src/gpu/ganesh/effects/
DGrMatrixEffect.h46 SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inputColor) const override { in constantOutputForConstantInput() argument
47 return ConstantOutputForConstantInput(this->childProcessor(0), inputColor); in constantOutputForConstantInput()
DGrModulateAtlasCoverageEffect.cpp63 SkString inputColor = this->invokeChild(0, args); in onMakeProgramImpl() local
85 f->codeAppendf("return %s * coverage;", inputColor.c_str()); in onMakeProgramImpl()
DGrColorTableEffect.cpp55 SkString inputColor = this->invokeChild(kInputFPIndex, args); in onMakeProgramImpl() local
64 inputColor.c_str(), in onMakeProgramImpl()
DGrSkSLFP.cpp60 const char* inputColor, in emitCode() argument
66 , fInputColor(inputColor) in emitCode()
453 SkPMColor4f GrSkSLFP::constantOutputForConstantInput(const SkPMColor4f& inputColor) const { in constantOutputForConstantInput()
455 ? ConstantOutputForConstantInput(this->childProcessor(fInputChildIndex), inputColor) in constantOutputForConstantInput()
456 : inputColor; in constantOutputForConstantInput()
DGrPorterDuffXferProcessor.cpp215 const GrProcessorAnalysisColor& inputColor);
/external/skia/tests/
DGrPorterDuffTest.cpp105 GrProcessorAnalysisColor inputColor, GrProcessorAnalysisCoverage inputCoverage) { in XPInfo()
110 GrProcessorSet::Analysis analysis = do_analysis(xpf, inputColor, inputCoverage, caps); in XPInfo()
115 GrXPFactory::MakeXferProcessor(xpf, inputColor, inputCoverage, caps, in XPInfo()
121 !inputColor.isOpaque()))); in XPInfo()
131 !inputColor.isOpaque()))); in XPInfo()
150 GrProcessorAnalysisColor inputColor = GrProcessorAnalysisColor::Opaque::kYes; in test_lcd_coverage() local
155 const GrPorterDuffTest::XPInfo xpi(reporter, xfermode, caps, inputColor, inputCoverage); in test_lcd_coverage()
329 GrProcessorAnalysisColor inputColor = GrProcessorAnalysisColor::Opaque::kNo; in test_color_unknown_with_coverage() local
334 const GrPorterDuffTest::XPInfo xpi(reporter, xfermode, caps, inputColor, inputCoverage); in test_color_unknown_with_coverage()
509 GrProcessorAnalysisColor inputColor( in test_color_not_opaque_no_coverage() local
[all …]
/external/skia/src/sksl/codegen/
DSkSLPipelineStageCodeGenerator.h59 const char* inputColor,
DSkSLPipelineStageCodeGenerator.cpp72 const char* inputColor, in PipelineStageCodeGenerator() argument
77 , fInputColor(inputColor) in PipelineStageCodeGenerator()
891 const char* inputColor, in ConvertProgram() argument
894 PipelineStageCodeGenerator generator(program, sampleCoords, inputColor, destColor, callbacks); in ConvertProgram()
/external/angle/src/libANGLE/renderer/metal/shaders/
Dblit.metal176 float4 inputColor = blitReadTexture<>(FORWARD_BLIT_COLOR_FS_PARAMS);
177 uint4 output = uint4(inputColor * float4(255.0));
Dmtl_internal_shaders_autogen.metal359 …float4 inputColor = blitReadTexture<>(input, srcTexture2d, srcTexture2dArray, srcTexture2dMS, srcT…
360 uint4 output = uint4(inputColor * float4(255.0));
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp601 const tcu::Vec4 inputColor = tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f); in shadePrimitives() local
611 outputs[0] = inputColor; in shadePrimitives()
615 outputs[0] = inputColor * 0.5f; in shadePrimitives()
616 outputs[1] = inputColor.swizzle(1, 0, 2, 3) * 0.5f; in shadePrimitives()
641 tcu::Vec4 inputColor; in shadePrimitives() local
648 inputColor = tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f); in shadePrimitives()
652 inputColor = packets[ndx].vertices[verticeNdx]->outputs[0].get<float>(); in shadePrimitives()
656 inputColor = in shadePrimitives()
672 outputs[0] = inputColor; in shadePrimitives()
676 outputs[0] = inputColor * 0.5f; in shadePrimitives()
[all …]
/external/angle/src/tests/gl_tests/
DMultithreadingTest.cpp3739 constexpr angle::GLColor inputColor(13, 54, 133, 255); in TEST_P() local
3790 glUniform4fv(colorLocation, 1, inputColor.toNormalizedVector().data()); in TEST_P()
3794 EXPECT_PIXEL_COLOR_NEAR(0, 0, inputColor, 1.0); in TEST_P()
3830 glUniform4fv(colorLocation, 1, inputColor.toNormalizedVector().data()); in TEST_P()
3841 EXPECT_PIXEL_COLOR_NEAR(0, 0, inputColor, 1.0); in TEST_P()