Home
last modified time | relevance | path

Searched refs:instance_divisor_is_fetched (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dgfx10_shader_ngg.c118 shader->key.ge.mono.instance_divisor_is_fetched; in gfx10_ngg_calculate_subgroup_info()
Dsi_nir_lower_vs_inputs.c47 key->ge.mono.instance_divisor_is_fetched & (1u << input_index); in get_vertex_index()
90 if (key->ge.mono.instance_divisor_is_fetched) { in get_vertex_index_for_all_inputs()
Dsi_shader.h750 uint16_t instance_divisor_is_fetched; /* bitmask of inputs */ member
Dsi_state.h180 uint16_t instance_divisor_is_fetched; /* bitmask of inputs */ member
Dsi_state_shaders.cpp2367 key->ge.mono.instance_divisor_is_fetched = 0; in si_clear_vs_key_inputs()
2390 if (elts->instance_divisor_is_one || elts->instance_divisor_is_fetched) in si_vs_key_update_inputs()
2394 key->ge.mono.instance_divisor_is_fetched = elts->instance_divisor_is_fetched; in si_vs_key_update_inputs()
2395 key->ge.opt.prefer_mono = elts->instance_divisor_is_fetched; in si_vs_key_update_inputs()
2447 …key->ge.mono.instance_divisor_is_fetched = sctx->shader.vs.key.ge.mono.instance_divisor_is_fetched; in si_get_vs_key_inputs()
Dsi_state.c4461 v->instance_divisor_is_fetched |= 1u << i; in si_create_vertex_elements()
4617 if (v->instance_divisor_is_fetched) { in si_create_vertex_elements()
4618 unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched); in si_create_vertex_elements()
4647 old->instance_divisor_is_fetched != v->instance_divisor_is_fetched || in si_bind_vertex_elements()
4664 if (v->instance_divisor_is_fetched) { in si_bind_vertex_elements()
4763 assert(!state->velems.instance_divisor_is_fetched); in si_create_vertex_state()
Dsi_shader.c1487 key->ge.mono.instance_divisor_is_fetched); in si_dump_shader_key_vs()
1946 key->ge.mono.instance_divisor_is_fetched; in si_lower_ngg()
3686 shader->key.ge.mono.instance_divisor_is_fetched; in si_create_shader_variant()
3691 shader->key.ge.mono.instance_divisor_is_fetched); in si_create_shader_variant()
3696 shader->key.ge.mono.instance_divisor_is_fetched); in si_create_shader_variant()