Searched refs:invoke_node (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/gpu/graphite/ |
D | ShaderCodeDictionary.cpp | 167 std::string invoke_node(const ShaderInfo& shaderInfo, in invoke_node() function 256 std::string expr = invoke_node(shaderInfo, this, args); in invokeAndAssign() 415 std::string invokeChild = invoke_node(shaderInfo, node->child(0), localArgs); in GenerateCoordManipulationPreamble() 443 outerArgs.fFragCoord = invoke_node(shaderInfo, node->child(child++), defaultArgs); in GenerateComposePreamble() 446 outerArgs.fPriorStageOutput = invoke_node(shaderInfo, node->child(child++), defaultArgs); in GenerateComposePreamble() 449 outerArgs.fBlenderDstColor = invoke_node(shaderInfo, node->child(child++), defaultArgs); in GenerateComposePreamble() 453 std::string invokeOuter = invoke_node(shaderInfo, outer, outerArgs); in GenerateComposePreamble() 505 return invoke_node(fShaderInfo, fNode->child(index), args); in sampleShader() 511 return invoke_node(fShaderInfo, fNode->child(index), args); in sampleColorFilter() 518 return invoke_node(fShaderInfo, fNode->child(index), args); in sampleBlender() [all …]
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