/external/deqp-deps/glslang/Test/ |
D | spv.sparseTexture.frag | 14 uniform isampler2DArray is2DArray; 61 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel); 70 resident |= sparseTextureGradOffsetARB(is2DArray, c3, c2, c2, ivec2(2), itexel); 73 resident |= sparseTextureGatherARB(is2DArray, c3, itexel, 2); 77 resident |= sparseTextureGatherOffsetARB(is2DArray, c3, ivec2(5), itexel, 2); 82 resident |= sparseTextureGatherOffsetsARB(is2DArray, c3, constOffsets, itexel, 2);
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D | 450.frag | 54 uniform isampler2DArray is2DArray; 67 sparseTextureGatherOffsetsARB(is2DArray, c3, constOffsets, itexel, 2); 71 … sparseTextureGatherOffsetsARB(is2DArray, c3, offsets, itexel, 2); // Error : Non constant offsets
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D | spv.sparseTextureClamp.frag | 13 uniform isampler2DArray is2DArray; 63 resident |= sparseTextureGradOffsetClampARB(is2DArray, c3, c2, c2, ivec2(2), lodClamp, itexel); 67 itexel += textureGradOffsetClampARB(is2DArray, c3, c2, c2, ivec2(2), lodClamp);
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D | spv.newTexture.frag | 16 uniform isampler2DArray is2DArray; 65 iv = texelFetch(is2DArray, ic3D, ic1D);
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D | newTexture.frag | 16 uniform isampler2DArray is2DArray; 64 iv = texelFetch(is2DArray, ic3D, ic1D);
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D | web.texture.frag | 12 layout(binding = 11) uniform lowp isampler2DArray is2DArray; 69 iv = texelFetch(is2DArray, ic3D, ic1D);
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D | 300.frag | 14 uniform lowp isampler2DArray is2DArray; 78 iv = texelFetch(is2DArray, ic3D, ic1D);
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/external/angle/third_party/glslang/src/Test/ |
D | spv.sparseTexture.frag | 14 uniform isampler2DArray is2DArray; 61 resident |= sparseTextureLodOffsetARB(is2DArray, c3, 2.0, ivec2(6), itexel); 70 resident |= sparseTextureGradOffsetARB(is2DArray, c3, c2, c2, ivec2(2), itexel); 73 resident |= sparseTextureGatherARB(is2DArray, c3, itexel, 2); 77 resident |= sparseTextureGatherOffsetARB(is2DArray, c3, ivec2(5), itexel, 2); 82 resident |= sparseTextureGatherOffsetsARB(is2DArray, c3, constOffsets, itexel, 2);
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D | 450.frag | 54 uniform isampler2DArray is2DArray; 67 sparseTextureGatherOffsetsARB(is2DArray, c3, constOffsets, itexel, 2); 71 … sparseTextureGatherOffsetsARB(is2DArray, c3, offsets, itexel, 2); // Error : Non constant offsets
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D | spv.sparseTextureClamp.frag | 13 uniform isampler2DArray is2DArray; 63 resident |= sparseTextureGradOffsetClampARB(is2DArray, c3, c2, c2, ivec2(2), lodClamp, itexel); 67 itexel += textureGradOffsetClampARB(is2DArray, c3, c2, c2, ivec2(2), lodClamp);
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D | newTexture.frag | 16 uniform isampler2DArray is2DArray; 64 iv = texelFetch(is2DArray, ic3D, ic1D);
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D | spv.newTexture.frag | 16 uniform isampler2DArray is2DArray; 65 iv = texelFetch(is2DArray, ic3D, ic1D);
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D | web.texture.frag | 12 layout(binding = 11) uniform lowp isampler2DArray is2DArray; 69 iv = texelFetch(is2DArray, ic3D, ic1D);
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D | 300.frag | 14 uniform lowp isampler2DArray is2DArray; 78 iv = texelFetch(is2DArray, ic3D, ic1D);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | web.texture.frag.out | 32 OpName %is2DArray "is2DArray" 153 OpDecorate %is2DArray RelaxedPrecision 154 OpDecorate %is2DArray DescriptorSet 0 155 OpDecorate %is2DArray Binding 11 259 %is2DArray = OpVariable %_ptr_UniformConstant_142 UniformConstant 383 %145 = OpLoad %142 %is2DArray
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D | spv.sparseTexture.frag.out | 40 Name 228 "is2DArray" 70 Decorate 228(is2DArray) Binding 9 71 Decorate 228(is2DArray) DescriptorSet 0 171 228(is2DArray): 227(ptr) Variable UniformConstant 395 229: 226 Load 228(is2DArray) 467 300: 226 Load 228(is2DArray) 486 316: 226 Load 228(is2DArray) 513 338: 226 Load 228(is2DArray) 540 370: 226 Load 228(is2DArray)
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D | spv.sparseTextureClamp.frag.out | 41 Name 294 "is2DArray" 67 Decorate 294(is2DArray) Binding 8 68 Decorate 294(is2DArray) DescriptorSet 0 161 294(is2DArray): 293(ptr) Variable UniformConstant 409 295: 292 Load 294(is2DArray) 438 321: 292 Load 294(is2DArray)
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D | spv.newTexture.frag.out | 37 Name 226 "is2DArray" 79 Decorate 226(is2DArray) Binding 12 80 Decorate 226(is2DArray) DescriptorSet 0 179 226(is2DArray): 225(ptr) Variable UniformConstant 379 227: 224 Load 226(is2DArray)
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D | 450.frag.out | 173 0:67 'is2DArray' ( uniform isampler2DArray) 208 0:71 'is2DArray' ( uniform isampler2DArray) 252 0:? 'is2DArray' ( uniform isampler2DArray) 375 0:? 'is2DArray' ( uniform isampler2DArray)
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/external/angle/third_party/glslang/src/Test/baseResults/ |
D | web.texture.frag.out | 32 OpName %is2DArray "is2DArray" 153 OpDecorate %is2DArray RelaxedPrecision 154 OpDecorate %is2DArray DescriptorSet 0 155 OpDecorate %is2DArray Binding 11 259 %is2DArray = OpVariable %_ptr_UniformConstant_142 UniformConstant 383 %145 = OpLoad %142 %is2DArray
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D | spv.sparseTexture.frag.out | 40 Name 228 "is2DArray" 70 Decorate 228(is2DArray) Binding 9 71 Decorate 228(is2DArray) DescriptorSet 0 171 228(is2DArray): 227(ptr) Variable UniformConstant 395 229: 226 Load 228(is2DArray) 467 300: 226 Load 228(is2DArray) 486 316: 226 Load 228(is2DArray) 513 338: 226 Load 228(is2DArray) 540 370: 226 Load 228(is2DArray)
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D | spv.sparseTextureClamp.frag.out | 41 Name 294 "is2DArray" 67 Decorate 294(is2DArray) Binding 8 68 Decorate 294(is2DArray) DescriptorSet 0 161 294(is2DArray): 293(ptr) Variable UniformConstant 409 295: 292 Load 294(is2DArray) 438 321: 292 Load 294(is2DArray)
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D | spv.newTexture.frag.out | 37 Name 226 "is2DArray" 79 Decorate 226(is2DArray) Binding 12 80 Decorate 226(is2DArray) DescriptorSet 0 179 226(is2DArray): 225(ptr) Variable UniformConstant 379 227: 224 Load 226(is2DArray)
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D | 450.frag.out | 173 0:67 'is2DArray' ( uniform isampler2DArray) 208 0:71 'is2DArray' ( uniform isampler2DArray) 252 0:? 'is2DArray' ( uniform isampler2DArray) 375 0:? 'is2DArray' ( uniform isampler2DArray)
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/external/angle/src/compiler/translator/tree_ops/ |
D | RewriteTexelFetchOffset.cpp | 97 bool is2DArray = sequence->at(1)->getAsTyped()->getNominalSize() == 3 && in visitAggregate() local 115 if (is2DArray) in visitAggregate()
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