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Searched refs:isMatchingGLInternalFormat (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsLongStressCase.cpp190 static inline bool isMatchingGLInternalFormat(const uint32_t internalFormat, const TextureFormat &t… in isMatchingGLInternalFormat() function
592 DE_ASSERT(isMatchingGLInternalFormat(internalFormat, format)); in setData()
637 DE_ASSERT(isMatchingGLInternalFormat(m_internalFormat, format)); in setSubData()