Searched refs:is_prolog (Results 1 – 5 of 5) sorted by relevance
218 bool is_prolog = false) in aco_compile_shader_part() argument232 program->is_prolog = is_prolog; in aco_compile_shader_part()233 program->is_epilog = !is_prolog; in aco_compile_shader_part()242 bool append_endpgm = !(options->is_opengl && is_prolog); in aco_compile_shader_part()
1856 increase_priority |= program->is_prolog; in required_export_priority()
2127 bool is_prolog = false; variable
1753 if (!program->is_prolog && !program->info.ps.has_epilog && in emit_program()
1395 program->is_prolog = stage.flags & stage_is_prolog;