Searched refs:kFloat16Int8_Int8 (Results 1 – 2 of 2) sorted by relevance
38 const char kFloat16Int8_Int8[] = "Float16Int8Features.shaderInt8"; variable595 if ((feature == kFloat16Int8_Float16 || feature == kFloat16Int8_Int8) && in Initialize()730 if (feature == kFloat16Int8_Int8 && in Initialize()761 if (feature == kFloat16Int8_Int8 && float16_ptrs->shaderInt8 != VK_TRUE) { in Initialize()
53 const char kFloat16Int8_Int8[] = "Float16Int8Features.shaderInt8"; variable923 (feature == kFloat16Int8_Int8 && in CheckVulkanPhysicalDeviceRequirements()1243 else if (feature == kFloat16Int8_Int8) in CreateDeviceWithFeatures2()