Searched refs:kObjectNotGenerated (Results 1 – 5 of 5) sorted by relevance
497 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindBuffer()616 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, err::kObjectNotGenerated); in ValidateBindTexture()
1181 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindVertexBuffer()1723 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindProgramPipelineBase()1770 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateUseProgramStagesBase()1821 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateActiveShaderProgramBase()
497 inline constexpr const char *kObjectNotGenerated = "Object cannot be used because it has not been g… variable
1924 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindFramebufferBase()1945 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindRenderbufferBase()
2182 ANGLE_VALIDATION_ERROR(GL_INVALID_OPERATION, kObjectNotGenerated); in ValidateBindBufferCommon()