Searched refs:kPrimitiveColor (Results 1 – 5 of 5) sorted by relevance
70 kPrimitiveColor, enumerator
54 kPrimitiveColor = 0x8, enumerator
121 if (node->requiredFlags() & SnippetRequirementFlags::kPrimitiveColor) { in append_defaults()1307 fBuiltInCodeSnippets[(int) BuiltInCodeSnippetID::kPrimitiveColor] = { in ShaderCodeDictionary()1310 SnippetRequirementFlags::kPrimitiveColor, in ShaderCodeDictionary()
784 SkASSERT(!(fRootNodes[0]->requiredFlags() & SnippetRequirementFlags::kPrimitiveColor)); in generateFragmentSkSL()
1215 builder->addBlock(BuiltInCodeSnippetID::kPrimitiveColor); in AddPrimitiveColor()