Searched refs:levelAllocation (Results 1 – 4 of 4) sorted by relevance
465 TextureLevelAllocation levelAllocation = in redefineLevel() local473 if (TextureRedefineLevel(levelAllocation, levelDefinition, mState.getImmutableFormat(), in redefineLevel()
573 bool TextureRedefineLevel(const TextureLevelAllocation levelAllocation,
2046 bool TextureRedefineLevel(const TextureLevelAllocation levelAllocation, in TextureRedefineLevel() argument2078 levelAllocation == TextureLevelAllocation::WithinAllocatedImage && in TextureRedefineLevel()2085 if (levelAllocation == TextureLevelAllocation::WithinAllocatedImage) in TextureRedefineLevel()
2421 TextureLevelAllocation levelAllocation = in redefineLevel() local2431 if (TextureRedefineLevel(levelAllocation, levelDefinition, mState.getImmutableFormat(), in redefineLevel()