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Searched refs:linked_shaders (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dgl_nir_lower_packed_varyings.c1031 struct gl_linked_shader *linked_shaders[MESA_SHADER_STAGES]; in gl_nir_lower_packed_varyings() local
1035 linked_shaders[num_shaders++] = prog->_LinkedShaders[i]; in gl_nir_lower_packed_varyings()
1039 state.ifc_exposed_to_query_api = linked_shaders[0] == linked_shader; in gl_nir_lower_packed_varyings()
1043 linked_shaders[num_shaders - 1] == linked_shader; in gl_nir_lower_packed_varyings()
/external/mesa3d/src/gallium/drivers/asahi/
Dagx_state.c1963 so->linked_shaders = agx_fast_link_key_table_create(so); in agx_create_shader_state()
1972 so->linked_shaders = agx_fast_link_key_table_create(so); in agx_create_shader_state()
2173 struct hash_entry *ent = _mesa_hash_table_search(so->linked_shaders, key); in asahi_fast_link()
2203 rzalloc(so->linked_shaders, struct agx_linked_shader); in asahi_fast_link()
2209 ralloc_memdup(so->linked_shaders, key, sizeof(*key)); in asahi_fast_link()
2210 _mesa_hash_table_insert(so->linked_shaders, cloned_key, linked); in asahi_fast_link()
2531 if (so->linked_shaders) { in agx_delete_uncompiled_shader()
2532 hash_table_foreach(so->linked_shaders, ent) { in agx_delete_uncompiled_shader()
2537 _mesa_hash_table_destroy(so->linked_shaders, NULL); in agx_delete_uncompiled_shader()
Dagx_state.h302 struct hash_table *linked_shaders; member