Searched refs:linked_shaders (Results 1 – 3 of 3) sorted by relevance
1031 struct gl_linked_shader *linked_shaders[MESA_SHADER_STAGES]; in gl_nir_lower_packed_varyings() local1035 linked_shaders[num_shaders++] = prog->_LinkedShaders[i]; in gl_nir_lower_packed_varyings()1039 state.ifc_exposed_to_query_api = linked_shaders[0] == linked_shader; in gl_nir_lower_packed_varyings()1043 linked_shaders[num_shaders - 1] == linked_shader; in gl_nir_lower_packed_varyings()
1963 so->linked_shaders = agx_fast_link_key_table_create(so); in agx_create_shader_state()1972 so->linked_shaders = agx_fast_link_key_table_create(so); in agx_create_shader_state()2173 struct hash_entry *ent = _mesa_hash_table_search(so->linked_shaders, key); in asahi_fast_link()2203 rzalloc(so->linked_shaders, struct agx_linked_shader); in asahi_fast_link()2209 ralloc_memdup(so->linked_shaders, key, sizeof(*key)); in asahi_fast_link()2210 _mesa_hash_table_insert(so->linked_shaders, cloned_key, linked); in asahi_fast_link()2531 if (so->linked_shaders) { in agx_delete_uncompiled_shader()2532 hash_table_foreach(so->linked_shaders, ent) { in agx_delete_uncompiled_shader()2537 _mesa_hash_table_destroy(so->linked_shaders, NULL); in agx_delete_uncompiled_shader()
302 struct hash_table *linked_shaders; member