Searched refs:lp_scene_add_resource_reference (Results 1 – 3 of 3) sorted by relevance
221 bool lp_scene_add_resource_reference(struct lp_scene *scene,
1063 !lp_scene_add_resource_reference(scene, in try_update_scene_state()1118 if (!lp_scene_add_resource_reference(scene, in try_update_scene_state()1129 if (!lp_scene_add_resource_reference(scene, in try_update_scene_state()1140 if (!lp_scene_add_resource_reference(scene, in try_update_scene_state()
400 lp_scene_add_resource_reference(struct lp_scene *scene, in lp_scene_add_resource_reference() function