Searched refs:lvp_pipeline_shaders_compile (Results 1 – 3 of 3) sorted by relevance
580 lvp_pipeline_shaders_compile(struct lvp_pipeline *pipeline, bool locked);
924 lvp_pipeline_shaders_compile(pipeline, false); in lvp_graphics_pipeline_init()938 lvp_pipeline_shaders_compile(struct lvp_pipeline *pipeline, bool locked) in lvp_pipeline_shaders_compile() function
808 lvp_pipeline_shaders_compile(pipeline, true); in handle_graphics_pipeline()