Searched refs:m3DTexturedQuadProgram (Results 1 – 2 of 2) sorted by relevance
490 m3DTexturedQuadProgram(0), in ANGLETestBase()617 if (m3DTexturedQuadProgram) in ~ANGLETestBase()619 glDeleteProgram(m3DTexturedQuadProgram); in ~ANGLETestBase()1243 if (m3DTexturedQuadProgram) in get3DTexturedQuadProgram()1245 return m3DTexturedQuadProgram; in get3DTexturedQuadProgram()1271 m3DTexturedQuadProgram = CompileProgram(kVS, kFS); in get3DTexturedQuadProgram()1272 return m3DTexturedQuadProgram; in get3DTexturedQuadProgram()
627 GLuint m3DTexturedQuadProgram; variable