Searched refs:mBufferVariablesOut (Results 1 – 2 of 2) sorted by relevance
303 mBufferVariablesOut(bufferVariablesOut), in ShaderStorageBlockVisitor()333 SetActive(mBufferVariablesOut, nameWithArrayIndex, mShaderType, variable.active, in visitNamedVariable()344 mBufferVariablesOut->push_back(newBufferVariable); in visitNamedVariable()349 std::vector<BufferVariable> *mBufferVariablesOut; member in gl::__anon847755dc0111::ShaderStorageBlockVisitor1570 mBufferVariablesOut = bufferVariablesOut; in init()1575 return mBufferVariablesOut->size(); in getCurrentBlockMemberIndex()1586 mBufferVariablesOut, shaderType, blockIndex); in getVisitor()
260 std::vector<BufferVariable> *mBufferVariablesOut = nullptr; variable