Searched refs:mClientActiveTexture (Results 1 – 3 of 3) sorted by relevance
82 mClientActiveTexture(0),130 mClientActiveTexture = 0; in initialize()197 mClientActiveTexture = unit; in setClientTextureUnit()202 return mClientActiveTexture; in getClientTextureUnit()391 mTexCoordArrayEnabled[mClientActiveTexture] = enable; in setClientStateEnabled()418 return mTexCoordArrayEnabled[mClientActiveTexture]; in isClientStateEnabled()
321 unsigned int mClientActiveTexture; variable
1732 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture]; in getEnableFeature()2216 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0; in getIntegerv()