Searched refs:mClientVertexArrayMap (Results 1 – 3 of 3) sorted by relevance
464 mClientVertexArrayMap{}, in FrameCaptureShared()704 mClientVertexArrayMap.fill(-1); in reset()
1048 gl::AttribArray<int> mClientVertexArrayMap; variable
6817 mClientVertexArrayMap[index] = static_cast<int>(mFrameCalls.size()); in maybeCapturePreCallUpdates()6821 mClientVertexArrayMap[index] = -1; in maybeCapturePreCallUpdates()7857 int callIndex = mClientVertexArrayMap[attribIndex]; in captureClientArraySnapshot()