Searched refs:mDynamicShaderResourceDescriptorOffsets (Results 1 – 2 of 2) sorted by relevance
1946 mDynamicShaderResourceDescriptorOffsets.resize(numOffsets); in updateShaderResourcesDescriptorSet()1949 memcpy(mDynamicShaderResourceDescriptorOffsets.data(), in updateShaderResourcesDescriptorSet()2084 static_cast<uint32_t>(mDynamicShaderResourceDescriptorOffsets.size()), in bindDescriptorSets()2085 mDynamicShaderResourceDescriptorOffsets.data()); in bindDescriptorSets()
533 std::vector<uint32_t> mDynamicShaderResourceDescriptorOffsets; variable