Searched refs:mFirstAllocatedLevel (Results 1 – 4 of 4) sorted by relevance
77 mFirstAllocatedLevel = firstAllocatedLevel; in initImage()91 mFirstAllocatedLevel = gl::LevelIndex(0); in initExternal()104 for (gl::LevelIndex currentMipLevel = mFirstAllocatedLevel; in flushStagedUpdates()105 currentMipLevel < mFirstAllocatedLevel + getLevelCount(); ++currentMipLevel) in flushStagedUpdates()295 mFirstAllocatedLevel = gl::LevelIndex(0); in resetImage()361 copyTexture.mipLevel = toWgpuLevel(mFirstAllocatedLevel).get(); in readPixels()415 return mFirstAllocatedLevel + mTextureDescriptor.mipLevelCount - 1; in getLastAllocatedLevel()420 return gl_wgpu::getLevelIndex(levelIndexGl, mFirstAllocatedLevel); in toWgpuLevel()425 return wgpu_gl::getLevelIndex(levelIndexWgpu, mFirstAllocatedLevel); in toGlLevel()430 if (!mInitialized || textureLevel < mFirstAllocatedLevel) in isTextureLevelInAllocatedImage()
156 gl::LevelIndex getFirstAllocatedLevel() { return mFirstAllocatedLevel; } in getFirstAllocatedLevel()170 gl::LevelIndex mFirstAllocatedLevel = gl::LevelIndex(0); variable
6277 mFirstAllocatedLevel = gl::LevelIndex(0); in resetCachedProperties()6568 mFirstAllocatedLevel = firstLevel; in initExternal()7837 return gl_vk::GetLevelIndex(levelIndexGL, mFirstAllocatedLevel); in toVkLevel()7842 return vk_gl::GetLevelIndex(levelIndexVk, mFirstAllocatedLevel); in toGLLevel()10211 << mFirstAllocatedLevel.get()); in stageSelfAsSubresourceUpdates()10818 return flushStagedUpdates(contextVk, mFirstAllocatedLevel, mFirstAllocatedLevel + mLevelCount, in flushAllStagedUpdates()10906 return mFirstAllocatedLevel + mLevelCount - 1; in getLastAllocatedLevel()10911 return hasStagedUpdatesInLevels(mFirstAllocatedLevel, getLastAllocatedLevel() + 1); in hasStagedUpdatesInAllocatedLevels()10959 for (gl::LevelIndex level = mFirstAllocatedLevel; level <= getLastAllocatedLevel(); ++level) in hasBufferSourcedStagedUpdatesInAllLevels()
2855 return mFirstAllocatedLevel; in getFirstAllocatedLevel()3453 gl::LevelIndex mFirstAllocatedLevel; variable