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Searched refs:mFloatControlProperties (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_renderer.cpp3132 vk::AddToPNextChain(deviceProperties, &mFloatControlProperties); in appendDeviceExtensionFeaturesPromotedTo12()
3431 mFloatControlProperties = {}; in queryDeviceExtensionFeatures()
3432 mFloatControlProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES; in queryDeviceExtensionFeatures()
3530 mFloatControlProperties.pNext = nullptr; in queryDeviceExtensionFeatures()
5671 mFloatControlProperties.shaderDenormFlushToZeroFloat16 == VK_TRUE); in initFeatures()
5673 mFloatControlProperties.shaderDenormFlushToZeroFloat32 == VK_TRUE); in initFeatures()
5675 mFloatControlProperties.shaderDenormFlushToZeroFloat64 == VK_TRUE); in initFeatures()
5677 mFloatControlProperties.shaderDenormPreserveFloat16 == VK_TRUE); in initFeatures()
5679 mFloatControlProperties.shaderDenormPreserveFloat32 == VK_TRUE); in initFeatures()
5681 mFloatControlProperties.shaderDenormPreserveFloat64 == VK_TRUE); in initFeatures()
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Dvk_renderer.h901 VkPhysicalDeviceFloatControlsProperties mFloatControlProperties; variable