Searched refs:mGraphicsQueue (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/tests/test_utils/ |
D | VulkanHelper.cpp | 191 mGraphicsQueue = VK_NULL_HANDLE; in ~VulkanHelper() 343 vkGetDeviceQueue(mDevice, mGraphicsQueueFamilyIndex, kGraphicsQueueIndex, &mGraphicsQueue); in initialize() 344 ASSERT(mGraphicsQueue != VK_NULL_HANDLE); in initialize() 424 mGraphicsQueue = reinterpret_cast<VkQueue>(result); in initializeFromANGLE() 425 EXPECT_NE(mGraphicsQueue, static_cast<VkQueue>(VK_NULL_HANDLE)); in initializeFromANGLE() 954 result = vkQueueSubmit(mGraphicsQueue, submitCount, submits, fence); in releaseImageAndSignalSemaphore() 984 result = vkQueueSubmit(mGraphicsQueue, submitCount, submits, fence); in signalSemaphore() 1051 result = vkQueueSubmit(mGraphicsQueue, submitCount, submits, fence); in waitSemaphoreAndAcquireImage() 1213 result = vkQueueSubmit(mGraphicsQueue, submitCount, submits, fence); in readPixels() 1216 result = vkQueueWaitIdle(mGraphicsQueue); in readPixels() [all …]
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D | VulkanHelper.h | 44 VkQueue getGraphicsQueue() const { return mGraphicsQueue; } in getGraphicsQueue() 165 VkQueue mGraphicsQueue = VK_NULL_HANDLE; variable
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