Searched refs:mImmutableLevels (Results 1 – 2 of 2) sorted by relevance
181 GLuint getImmutableLevels() const { return mImmutableLevels; } in getImmutableLevels()252 GLuint mImmutableLevels; variable832 a.mImmutableFormat == b.mImmutableFormat && a.mImmutableLevels == b.mImmutableLevels &&
135 mImmutableLevels(0), in TextureState()162 return std::min(mBaseLevel, mImmutableLevels - 1); in getEffectiveBaseLevel()177 clampedMaxLevel = std::min(clampedMaxLevel, mImmutableLevels - 1); in getEffectiveMaxLevel()1122 return mState.mImmutableLevels; in getImmutableLevels()1714 mState.mImmutableLevels = static_cast<GLuint>(levels); in setStorage()1784 mState.mImmutableLevels = static_cast<GLuint>(1); in setStorageMultisample()1821 mState.mImmutableLevels = static_cast<GLuint>(levels); in setStorageExternalMemory()1854 mState.mImmutableLevels = static_cast<GLuint>(levels); in setStorageAttribs()2155 mState.mImmutableLevels = imageTarget->getLevelCount(); in setStorageEGLImageTarget()2335 mState.mImmutableLevels = static_cast<GLuint>(1); in setBufferRange()