Searched refs:mIsMappedForWrite (Results 1 – 2 of 2) sorted by relevance
378 mIsMappedForWrite(false), in BufferVk()775 mIsMappedForWrite = (access & GL_MAP_WRITE_BIT) != 0; in mapRangeImpl()884 if (mIsMappedForWrite) in unmapImpl()902 if (mIsMappedForWrite) in unmapImpl()915 mIsMappedForWrite = false; in unmapImpl()
325 bool mIsMappedForWrite; variable