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Searched refs:mOffscreenSRView (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DSwapChain11.cpp81 mOffscreenSRView(), in SwapChain11()
125 mOffscreenSRView.reset(); in release()
146 mOffscreenSRView.reset(); in releaseOffscreenColorBuffer()
340 &mOffscreenSRView); in resetOffscreenColorBuffer()
348 mOffscreenSRView.setInternalName("OffscreenBackBufferShaderResource"); in resetOffscreenColorBuffer()
894 stateManager->setSimplePixelTextureAndSampler(mOffscreenSRView, mPassThroughSampler); in copyOffscreenToBackbuffer()
990 ASSERT(mOffscreenSRView.valid()); in getRenderTargetShaderResource()
991 *outSRV = &mOffscreenSRView; in getRenderTargetShaderResource()
1025 mOffscreenSRView = std::move(offscreenSRView); in getRenderTargetShaderResource()
1033 *outSRV = &mOffscreenSRView; in getRenderTargetShaderResource()
DSwapChain11.h111 d3d11::SharedSRV mOffscreenSRView; variable