Searched refs:mProgramInputs (Results 1 – 4 of 4) sorted by relevance
835 mProgramInputs.clear(); in reset()869 LoadProgramInputs(stream, &mProgramInputs); in load()1000 SaveProgramInputs(stream, mProgramInputs); in save()2019 mProgramInputs = executable.getProgramInputs(); in copyInputsFromProgram()2146 for (size_t index = 0; index < mProgramInputs.size(); index++) in getInputResourceIndex()2148 if (mProgramInputs[index].name == nameString) in getInputResourceIndex()2161 for (const ProgramInput &resource : mProgramInputs) in getInputResourceMaxNameSize()2361 if (mProgramInputs.empty()) in getActiveAttribute()2379 ASSERT(index < mProgramInputs.size()); in getActiveAttribute()2380 const ProgramInput &attrib = mProgramInputs[index]; in getActiveAttribute()[all …]
1341 mExecutable->mProgramInputs.emplace_back(attribute); in updateProgramInterfaceInputs()1348 UpdateInterfaceVariable(&mExecutable->mProgramInputs, varying); in updateProgramInterfaceInputs()2002 ASSERT(mState.mExecutable->mProgramInputs.empty()); in linkAttributes()2003 mState.mExecutable->mProgramInputs.reserve(shaderAttributes.size()); in linkAttributes()2015 mState.mExecutable->mProgramInputs.emplace_back(shaderAttribute); in linkAttributes()2019 ProgramInput &attribute = mState.mExecutable->mProgramInputs.back(); in linkAttributes()2070 for (ProgramInput &attribute : mState.mExecutable->mProgramInputs) in linkAttributes()2104 attributeIter = mState.mExecutable->mProgramInputs.erase(attributeIter); in linkAttributes()
354 const std::vector<ProgramInput> &getProgramInputs() const { return mProgramInputs; } in getProgramInputs()564 ASSERT(index < mProgramInputs.size()); in getInputResource()565 return mProgramInputs[index]; in getInputResource()946 std::vector<ProgramInput> mProgramInputs; variable
306 mState.mExecutable->mProgramInputs = vertexExecutable->mProgramInputs; in updateExecutableAttributes()