Searched refs:mRendererString (Results 1 – 2 of 2) sorted by relevance
733 const char *getRendererString() const { return mRendererString; } in getRendererString()954 const char *mRendererString; variable
3460 mRendererString = MakeStaticString(frontendRendererString.str()); in initRendererString()3565 return reinterpret_cast<const GLubyte *>(mRendererString); in getString()