Searched refs:mSourcePath (Results 1 – 5 of 5) sorted by relevance
52 : mSourcePath(std::move(sourcePath)), mShader(shader) in ShaderTranslateTaskD3D()62 if (!mSourcePath.empty()) in translate()64 srcStrings.push_back(mSourcePath.c_str()); in translate()168 std::string mSourcePath; member in rx::__anon531840540111::ShaderTranslateTaskD3D
388 mSourcePath(nullptr), in TCompiler()498 mSourcePath = shaderStrings[0]; in compileTreeImpl()1633 mSourcePath = nullptr; in clearResults()1897 return mSourcePath; in getSourcePath()
352 const char *mSourcePath; // Path of source file or NULL variable
165 const char *mSourcePath; variable
331 mSourcePath(sourcePath), in OutputHLSL()3420 if (mSourcePath) in outputLineDirective()3422 out << " \"" << mSourcePath << "\""; in outputLineDirective()