Searched refs:mValidGraphicsPermutations (Results 1 – 2 of 2) sorted by relevance
440 mValidGraphicsPermutations.set(optionBits.permutationIndex); in initGraphicsShaderProgram()539 angle::BitSet32<ProgramTransformOptions::kPermutationCount> mValidGraphicsPermutations; variable
650 mValidGraphicsPermutations{},673 ASSERT(mValidGraphicsPermutations.none()); in resetLayout()700 for (size_t index : mValidGraphicsPermutations) in resetLayout()709 mValidGraphicsPermutations.reset(); in resetLayout()