Searched refs:m_LevelCount (Results 1 – 3 of 3) sorted by relevance
5682 uint32_t m_LevelCount; variable10446 m_LevelCount = 1; in Init()10447 while(m_LevelCount < MAX_LEVELS && in Init()10448 LevelToNodeSize(m_LevelCount) >= MIN_NODE_SIZE) in Init()10450 ++m_LevelCount; in Init()10475 for(uint32_t level = 0; level < m_LevelCount; ++level) in Validate()10498 for(uint32_t level = m_LevelCount; level < MAX_LEVELS; ++level) in Validate()10508 for(uint32_t level = 0; level < m_LevelCount; ++level) in GetUnusedRangeSizeMax()10748 VMA_VALIDATE(level < m_LevelCount); in ValidateNode()10796 while(allocSize <= nextLevelNodeSize && level + 1 < m_LevelCount) in AllocSizeToLevel()
9315 uint32_t m_LevelCount;9391 m_LevelCount = 1;9392 while (m_LevelCount < MAX_LEVELS &&9393 LevelToNodeSize(m_LevelCount) >= minNodeSize)9395 ++m_LevelCount;9420 for (uint32_t level = 0; level < m_LevelCount; ++level)9443 for (uint32_t level = m_LevelCount; level < MAX_LEVELS; ++level)9706 VMA_VALIDATE(level < m_LevelCount);9756 while (allocSize <= nextLevelNodeSize && level + 1 < m_LevelCount)
9339 uint32_t m_LevelCount;9415 m_LevelCount = 1;9416 while (m_LevelCount < MAX_LEVELS &&9417 LevelToNodeSize(m_LevelCount) >= minNodeSize)9419 ++m_LevelCount;9444 for (uint32_t level = 0; level < m_LevelCount; ++level)9467 for (uint32_t level = m_LevelCount; level < MAX_LEVELS; ++level)9730 VMA_VALIDATE(level < m_LevelCount);9780 while (allocSize <= nextLevelNodeSize && level + 1 < m_LevelCount)