Searched refs:m_StaticObjects (Results 1 – 2 of 2) sorted by relevance
545 m_StaticObjects.resize(maxID + 1); in InitializeEngine()556 m_StaticObjects[i] = v8::Global<v8::Object>(GetIsolate(), obj); in InitializeEngine()581 } else if (!m_StaticObjects[i].IsEmpty()) { in ReleaseEngine()582 pObj = v8::Local<v8::Object>::New(GetIsolate(), m_StaticObjects[i]); in ReleaseEngine()583 m_StaticObjects[i].Reset(); in ReleaseEngine()
178 std::vector<v8::Global<v8::Object>> m_StaticObjects; variable