Searched refs:m_componentCount (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 391 , m_componentCount(1) in ContextArray() 472 m_componentCount = size; in bind() 505 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, in glBind() 512 … m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, in glBind() 525 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, in glBind() 544 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, in glBind() 551 … m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, in glBind() 564 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, in glBind() 704 std::vector<int> m_componentCount; member in deqp::gls::ContextShaderProgram 710 , m_componentCount(arrays.size()) in ContextShaderProgram() [all …]
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D | glsDrawTest.cpp | 1275 return m_componentCount; in getComponentCount() 1317 int m_componentCount; member in deqp::gls::__anonf5b218060111::AttributeArray 1337 , m_componentCount(1) in AttributeArray() 1398 m_componentCount = size; in setupArray() 1421 switch (m_componentCount) in bindAttribute() 1485 const int size = (m_bgraOrder) ? (GL_BGRA) : (m_componentCount); in bindAttribute() 1487 DE_ASSERT(!(m_bgraOrder && m_componentCount != 4)); in bindAttribute() 1497 … m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, in bindAttribute() 1509 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, in bindAttribute() 1551 std::vector<int> m_componentCount; member in deqp::gls::__anonf5b218060111::DrawTestShaderProgram [all …]
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D | glsVertexArrayTests.hpp | 193 return m_componentCount; in getComponentCount() 244 int m_componentCount; member in deqp::gls::ContextArray
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