Searched refs:m_currentNumPatchLocations (Results 1 – 5 of 5) sorted by relevance
530 m_patchLocationList[m_currentNumPatchLocations].AllocationIndex = params->uiAllocationIndex; in SetPatchEntry()531 m_patchLocationList[m_currentNumPatchLocations].AllocationOffset = params->uiResourceOffset; in SetPatchEntry()532 m_patchLocationList[m_currentNumPatchLocations].PatchOffset = params->uiPatchOffset; in SetPatchEntry()533 m_patchLocationList[m_currentNumPatchLocations].uiWriteOperation = params->bWrite ? true: false; in SetPatchEntry()534 m_patchLocationList[m_currentNumPatchLocations].cmdBo = in SetPatchEntry()546 &m_patchLocationList[m_currentNumPatchLocations])) in SetPatchEntry()552 m_currentNumPatchLocations++; in SetPatchEntry()926 for (uint32_t patchIndex = 0; patchIndex < m_currentNumPatchLocations; patchIndex++) in SubmitCommandBuffer()1379 m_currentNumPatchLocations = 0; in SubmitCommandBuffer()1596 m_currentNumPatchLocations = 0; in ResetGpuContextStatus()
280 uint32_t m_currentNumPatchLocations = 0; //!< number of registered patch list variable
779 m_patchLocationList[m_currentNumPatchLocations].AllocationIndex = params->uiAllocationIndex; in SetPatchEntry()780 m_patchLocationList[m_currentNumPatchLocations].AllocationOffset = params->uiResourceOffset; in SetPatchEntry()781 m_patchLocationList[m_currentNumPatchLocations].PatchOffset = params->uiPatchOffset; in SetPatchEntry()782 m_patchLocationList[m_currentNumPatchLocations].uiWriteOperation = params->bWrite ? true: false; in SetPatchEntry()783 m_patchLocationList[m_currentNumPatchLocations].cmdBo = in SetPatchEntry()795 &m_patchLocationList[m_currentNumPatchLocations])) in SetPatchEntry()801 m_currentNumPatchLocations++; in SetPatchEntry()1275 for (uint32_t patchIndex = 0; patchIndex < m_currentNumPatchLocations; patchIndex++) in SubmitCommandBuffer()1657 for (uint32_t patchIndex = 0; patchIndex < m_currentNumPatchLocations; patchIndex++) in SubmitCommandBuffer()1679 m_currentNumPatchLocations = 0; in SubmitCommandBuffer()[all …]
364 uint32_t m_currentNumPatchLocations = 0; //!< number of registered patch list variable
269 for (uint32_t patchIndex = 0; patchIndex < m_currentNumPatchLocations; patchIndex++) in PatchCommandBuffer()390 for (uint32_t patchIndex = 0; patchIndex < m_currentNumPatchLocations; patchIndex++) in EndSubmitCommandBuffer()409 m_currentNumPatchLocations = 0; in EndSubmitCommandBuffer()