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Searched refs:m_fragShaderSource (Results 1 – 25 of 54) sorted by relevance

123

/external/deqp/modules/gles3/functional/
Des3fShaderReturnTests.cpp103 m_fragShaderSource = "#version 300 es\n" in ShaderReturnCase()
113 m_fragShaderSource = shaderSource; in ShaderReturnCase()
Des3fShaderFunctionTests.cpp74 m_fragShaderSource = fragShaderSource; in ShaderFunctionCase()
Des3fShaderDiscardTests.cpp76 m_fragShaderSource = shaderSource; in ShaderDiscardCase()
Des3fShaderSwitchTests.cpp62 m_fragShaderSource = fragSource; in ShaderSwitchCase()
/external/deqp/modules/glshared/
DglsShaderPerformanceCase.hpp95 std::string m_fragShaderSource; member in deqp::gls::ShaderPerformanceCase
DglsShaderPerformanceCase.cpp139 …w glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_fragShaderSource)); in init()
DglsShaderRenderCase.cpp433 if (m_vertShaderSource.empty() || m_fragShaderSource.empty()) in init()
435 DE_ASSERT(m_vertShaderSource.empty() && m_fragShaderSource.empty()); in init()
440 …ogram = new ShaderProgram(m_renderCtx, makeVtxFragSources(m_vertShaderSource, m_fragShaderSource)); in init()
717 …uint32_t hash = deStringHash(m_vertShaderSource.c_str()) + deStringHash(m_fragShaderSource.c_str()… in render()
DglsShaderRenderCase.hpp330 std::string m_fragShaderSource; member in deqp::gls::ShaderRenderCase
/external/deqp/modules/gles2/functional/
Des2fShaderReturnTests.cpp114 m_fragShaderSource = "varying mediump vec4 v_color;\n\n" in ShaderReturnCase()
122 m_fragShaderSource = shaderSource; in ShaderReturnCase()
Des2fShaderFunctionTests.cpp72 m_fragShaderSource = fragShaderSource; in ShaderFunctionCase()
Des2fShaderAlgorithmTests.cpp68 m_fragShaderSource = fragShaderSource; in ShaderAlgorithmCase()
Des2fShaderDiscardTests.cpp82 m_fragShaderSource = shaderSource; in ShaderDiscardCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderReturnTests.cpp95 m_fragShaderSource = "#version 310 es\n" in ShaderReturnCase()
105 m_fragShaderSource = shaderSource; in ShaderReturnCase()
DvktShaderRenderSwitchTests.cpp65 m_fragShaderSource = fragSource; in ShaderSwitchCase()
DvktShaderRenderDiscardTests.cpp126 m_fragShaderSource = shaderSource; in ShaderDiscardCase()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp299 m_fragShaderSource = frag.str(); in init()
578 m_fragShaderSource = frag.str(); in init()
759 m_fragShaderSource = frag.str(); in init()
Des3pBlendTests.cpp99 m_fragShaderSource = "#version 300 es\n" in init()
Des3pTextureCases.cpp177 m_fragShaderSource = fragSrc.str(); in init()
/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp295 m_fragShaderSource = frag.str(); in init()
570 m_fragShaderSource = frag.str(); in init()
747 m_fragShaderSource = frag.str(); in init()
Des2pBlendTests.cpp98 m_fragShaderSource = "varying mediump vec4 v_color;\n" in init()
Des2pTextureCases.cpp150 m_fragShaderSource = fragSrc.str(); in init()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawAhbTests.cpp197 std::string m_fragShaderSource; member in vkt::Draw::__anona201a5b30111::AhbTestCase
214 programCollection.glslSources.add("frag") << glu::FragmentSource(m_fragShaderSource); in initPrograms()
253 m_fragShaderSource = fragShader.str(); in initShaderSources()
/external/deqp/external/openglcts/modules/common/
DglcShaderFunctionTests.cpp71 m_fragShaderSource = fragShaderSource; in ShaderFunctionCase()
DglcShaderRenderCase.hpp334 std::string m_fragShaderSource; member in deqp::ShaderRenderCase
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.hpp456 std::string m_fragShaderSource; member in vkt::ubo::UniformBlockCase

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