Searched refs:m_geometry_shader_code_input_lines_with_adjacency (Results 1 – 2 of 2) sorted by relevance
194 static const glw::GLchar *const m_geometry_shader_code_input_lines_with_adjacency; member in glcts::GeometryShader_gl_in_ArrayLengthTest
123 …t char *const GeometryShader_gl_in_ArrayLengthTest::m_geometry_shader_code_input_lines_with_adjace… member in glcts::GeometryShader_gl_in_ArrayLengthTest597 …GL_POINTS, m_geometry_shader_code_input_lines_with_adjacency, m_geometry_shader_code_output_points… in init()620 … 4 /* expected array length */, GL_LINES, m_geometry_shader_code_input_lines_with_adjacency, in init()