Searched refs:m_gl_MaxGeometryInputComponentsES3_2 (Results 1 – 2 of 2) sorted by relevance
58 TSymbol *m_gl_MaxGeometryInputComponentsES3_2 = nullptr; variable
19265 Rule::Get<320, Shader::ALL, 0>(&TableBase::m_gl_MaxGeometryInputComponentsES3_2),23051 m_gl_MaxGeometryInputComponentsES3_2 = new TVariable( in initializeBuiltInVariables()23058 static_cast<TVariable *>(m_gl_MaxGeometryInputComponentsES3_2) in initializeBuiltInVariables()