Home
last modified time | relevance | path

Searched refs:m_renderPipelineLayout (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSampleReadTests.cpp596 PipelineLayoutWrapper m_renderPipelineLayout; member in vkt::__anon000a59380111::SampleReadTestInstance
653 …, m_renderPipelineLayout(m_groupParams->pipelineConstructionType, context.getDeviceInterface(), co… in SampleReadTestInstance()
894 … .setupPreRasterizationShaderState(viewports, scissors, m_renderPipelineLayout, *m_renderPass, 0u, in createRenderPipeline()
897 … .setupFragmentShaderState(m_renderPipelineLayout, *m_renderPass, 0u, fragmentShaderModule, 0u, in createRenderPipeline()
900 .setMonolithicPipelineLayout(m_renderPipelineLayout) in createRenderPipeline()
DvktDynamicRenderingDepthStencilResolveTests.cpp196 Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::renderpass::__anoncd503fcd0111::DepthStencilResolveTest
225 , m_renderPipelineLayout(createRenderPipelineLayout()) in DepthStencilResolveTest()
226 , m_renderPipeline(createRenderPipeline(m_config.format, *m_renderPipelineLayout)) in DepthStencilResolveTest()
835 … vkd.cmdPushConstants(*secCmdBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, in submit()
902 …vkd.cmdPushConstants(*cmdBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, sizeof… in submit()
DvktRenderPassSparseRenderTargetTests.cpp405 const Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::__anonf5df336f0111::SparseRenderTargetTestInstance
433 …, m_renderPipelineLayout(createRenderPipelineLayout(context.getDeviceInterface(), context.getDevic… in SparseRenderTargetTestInstance()
435 … testConfig.format, *m_renderPipelineLayout, context.getBinaryCollection(), in SparseRenderTargetTestInstance()
DvktRenderPassMultisampleTests.cpp1043 const PipelineLayoutWrapper m_renderPipelineLayout; member in vkt::renderpass::__anon83ece8870111::MultisampleRenderPassTestInstance
1112 …, m_renderPipelineLayout(m_groupParams->pipelineConstructionType, context.getDeviceInterface(), co…
1237 … .setupPreRasterizationShaderState(viewports, scissors, m_renderPipelineLayout, *m_renderPass, 0u, in createRenderPipeline()
1240 ….setupFragmentShaderState(m_renderPipelineLayout, *m_renderPass, 0u, fragmentShaderModule, &depthS… in createRenderPipeline()
1243 .setMonolithicPipelineLayout(m_renderPipelineLayout) in createRenderPipeline()
1651 …vk.cmdPushConstants(cmdBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, sizeof(s… in drawFirstSubpass()
DvktRenderPassDepthStencilResolveTests.cpp243 Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::__anon0c5ff0c10111::DepthStencilResolveTest
275 , m_renderPipelineLayout(createRenderPipelineLayout()) in DepthStencilResolveTest()
280 … m_renderPipeline.push_back(createRenderPipeline(*m_renderPass[i], i, *m_renderPipelineLayout)); in DepthStencilResolveTest()
945 …vkd.cmdPushConstants(*commandBuffer, *m_renderPipelineLayout, VK_SHADER_STAGE_FRAGMENT_BIT, 0u, si… in submit()
DvktRenderPassMultisampleResolveTests.cpp668 const Unique<VkPipelineLayout> m_renderPipelineLayout; member in vkt::__anonf7155f870111::MultisampleRenderPassTestInstance
710 , m_renderPipelineLayout(createRenderPipelineLayout()) in MultisampleRenderPassTestInstance()
797 drawCommands(*commandBuffer, *m_renderPipeline, *m_renderPipelineLayout); in submit()
943 drawCommands(*secCmdBuffer, *m_renderPipeline, *m_renderPipelineLayout); in submitDynamicRendering()
972 drawCommands(*cmdBuffer, *m_renderPipeline, *m_renderPipelineLayout); in submitDynamicRendering()
1810 *m_renderPipelineLayout, // const VkPipelineLayout pipelineLayout in createRenderPipeline()