/external/deqp/modules/gles31/functional/ |
D | es31fSSBOArrayLengthTests.cpp | 68 glu::ShaderProgram *m_shader; member in deqp::gles31::Functional::__anon2a26b4c60111::SSBOArrayLengthCase 80 , m_shader(nullptr) in SSBOArrayLengthCase() 97 m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in init() 99 m_testCtx.getLog() << *m_shader; in init() 101 if (!m_shader->isOk()) in init() 121 …const uint32_t index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out… in init() 128 …gl.getProgramResourceiv(m_shader->getProgram(), GL_BUFFER_VARIABLE, index, 1, &prop, 1, nullptr, &… in init() 134 …const uint32_t index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "O… in init() 141 …gl.getProgramResourceiv(m_shader->getProgram(), GL_BUFFER_VARIABLE, index, 1, &prop, 1, nullptr, &… in init() 147 …const uint32_t index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "T… in init() [all …]
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D | es31fShaderTextureSizeTests.cpp | 104 glu::ShaderProgram *m_shader; member in deqp::gles31::Functional::__anon2f11de510111::TextureSizeCase 121 , m_shader(nullptr) in TextureSizeCase() 173 m_shader = new glu::ShaderProgram( in init() 177 m_testCtx.getLog() << *m_shader; in init() 178 if (!m_shader->isOk()) in init() 245 if (m_shader) in deinit() 247 delete m_shader; in deinit() 248 m_shader = nullptr; in deinit() 461 const int positionLoc = gl.getAttribLocation(m_shader->getProgram(), "a_position"); in runShader() 462 const int shaderSamplerLoc = gl.getUniformLocation(m_shader->getProgram(), "u_sampler"); in runShader() [all …]
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkComputePipelineConstructionUtil.cpp | 93 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in ComputePipelineWrapper() 108 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in ComputePipelineWrapper() 122 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in operator =() 138 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in operator =() 192 DE_ASSERT(m_shader.get() == VK_NULL_HANDLE); in buildPipeline() 226 m_shader = createShader(vk, device, createInfo); in buildPipeline() 231 vk.getShaderBinaryDataEXT(device, *m_shader, &dataSize, nullptr); in buildPipeline() 233 vk.getShaderBinaryDataEXT(device, *m_shader, &dataSize, data.data()); in buildPipeline() 239 m_shader = createShader(vk, device, createInfo); in buildPipeline() 255 m_internalData->vk.cmdBindShadersEXT(commandBuffer, 1, &stage, &*m_shader); in bind()
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D | vkComputePipelineConstructionUtil.hpp | 109 Move<VkShaderEXT> m_shader; member in vk::ComputePipelineWrapper
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D | vkPipelineConstructionUtil.hpp | 374 return m_shader ? *m_shader : VK_NULL_HANDLE; in getShader() 378 m_shader = shader; in setShader() 405 vk::Move<vk::VkShaderEXT> m_shader; member in vk::ShaderWrapper
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/external/deqp/framework/referencerenderer/ |
D | rrShaders.hpp | 246 VertexShaderLoop(const Shader &shader) : m_shader(shader) in VertexShaderLoop() 253 const Shader &m_shader; member in rr::VertexShaderLoop 261 m_shader.shadeVertex(inputs, packets[ndx]); in shadeVertices() 268 FragmentShaderLoop(const Shader &shader) : m_shader(shader) in FragmentShaderLoop() 275 const Shader &m_shader; member in rr::FragmentShaderLoop 282 m_shader.shadeFragment(packets[ndx]); in shadeFragments()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 40 …onst RenderContext &renderCtx, ShaderType shaderType) : m_gl(renderCtx.getFunctions()), m_shader(0) in Shader() 43 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader() 45 TCU_CHECK(m_shader); in Shader() 48 Shader::Shader(const glw::Functions &gl, ShaderType shaderType) : m_gl(gl), m_shader(0) in Shader() 51 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader() 53 TCU_CHECK(m_shader); in Shader() 58 m_gl.deleteShader(m_shader); in ~Shader() 63 m_gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths); in setSources() 82 m_gl.compileShader(m_shader); in compile() 92 m_gl.getShaderiv(m_shader, GL_COMPILE_STATUS, &compileStatus); in compile() [all …]
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D | gluShaderProgram.hpp | 102 return m_shader; in getShader() 136 uint32_t m_shader; //!< Shader handle. member in glu::Shader
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/external/deqp/framework/randomshaders/ |
D | rsgGeneratorState.cpp | 35 , m_shader(nullptr) in GeneratorState() 51 m_shader = &shader; in setShader()
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D | rsgGeneratorState.hpp | 73 return *m_shader; in getShader() 150 Shader *m_shader; member in rsg::GeneratorState
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderGroupVoteTests.cpp | 57 , m_shader(shader) in ComputeShader() 66 , m_shader(shader) in ComputeShader() 84 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(m_shader); in create() 90 … << tcu::TestLog::Message << m_shader << m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).infoLog in create()
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D | glcShaderGroupVoteTests.hpp | 42 std::string m_shader; member in glcts::ShaderGroupVoteTestCaseBase::ComputeShader
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 514 MultiTexShader *m_shader; member in deqp::gles2::Functional::TextureUnitCase 525 , m_shader(nullptr) in TextureUnitCase() 544 delete m_shader; in deinit() 545 m_shader = nullptr; in deinit() 695 DE_ASSERT(m_shader == nullptr); in init() 696 m_shader = new MultiTexShader(rnd.getUint32(), m_numUnits, unitTypes); in init() 748 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); in iterate() 873 uint32_t shaderID = context.createProgram(m_shader); in render() 879 m_shader->setUniforms(context, shaderID); in render()
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D | es2fStencilTests.cpp | 186 StencilShader m_shader; member in deqp::gles2::Functional::StencilCase 216 m_shader.setColor(context, m_shaderID, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)); in executeOps() 271 m_shader.setColor(context, m_shaderID, color); in visualizeStencil() 329 m_shaderID = context.createProgram(&m_shader); in iterate() 351 m_shaderID = context.createProgram(&m_shader); in iterate()
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D | es2fRasterizationTests.cpp | 105 glu::ShaderProgram *m_shader; member in deqp::gles2::Functional::__anon4c2a83590111::BaseRenderingCase 115 , m_shader(nullptr) in BaseRenderingCase() 176 m_shader = in init() 180 if (!m_shader->isOk()) in init() 187 if (m_shader) in deinit() 189 delete m_shader; in deinit() 190 m_shader = nullptr; in deinit() 207 const glw::GLint positionLoc = gl.getAttribLocation(m_shader->getProgram(), "a_position"); in drawPrimitives() 208 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in drawPrimitives() 209 const glw::GLint pointSizeLoc = gl.getUniformLocation(m_shader->getProgram(), "u_pointSize"); in drawPrimitives() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 189 StencilShader m_shader; member in deqp::gles3::Functional::StencilCase 219 m_shader.setColor(context, m_shaderID, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)); in executeOps() 274 m_shader.setColor(context, m_shaderID, color); in visualizeStencil() 332 m_shaderID = context.createProgram(&m_shader); in iterate() 354 m_shaderID = context.createProgram(&m_shader); in iterate()
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D | es3fTextureUnitTests.cpp | 635 MultiTexShader *m_shader; member in deqp::gles3::Functional::TextureUnitCase 646 , m_shader(nullptr) in TextureUnitCase() 673 delete m_shader; in deinit() 674 m_shader = nullptr; in deinit() 903 DE_ASSERT(m_shader == nullptr); in init() 904 …m_shader = new MultiTexShader(rnd.getUint32(), m_numUnits, unitTypes, samplerTypes, texScales, tex… in init() 966 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); in iterate() 1176 uint32_t shaderID = context.createProgram(m_shader); in render() 1182 m_shader->setUniforms(context, shaderID); in render()
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D | es3fRasterizationTests.cpp | 142 glu::ShaderProgram *m_shader; member in deqp::gles3::Functional::__anondd08fafb0111::BaseRenderingCase 162 , m_shader(nullptr) in BaseRenderingCase() 213 m_shader = in init() 217 if (!m_shader->isOk()) in init() 323 if (m_shader) in deinit() 325 delete m_shader; in deinit() 326 m_shader = nullptr; in deinit() 373 const glw::GLint positionLoc = gl.getAttribLocation(m_shader->getProgram(), "a_position"); in drawPrimitives() 374 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in drawPrimitives() 375 const glw::GLint pointSizeLoc = gl.getUniformLocation(m_shader->getProgram(), "u_pointSize"); in drawPrimitives() [all …]
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 845 GLuint m_shader; member in deqp::egl::GLES2ShaderSharingTest 856 , m_shader(0) in GLES2ShaderSharingTest() 880 m_shader = m_gl.createShader(m_shaderType); in createResource() 886 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &vertexShader, nullptr)); in createResource() 890 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &fragmentShader, nullptr)); in createResource() 897 GLU_CHECK_GLW_CALL(m_gl, compileShader(m_shader)); in createResource() 900 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(m_shader, GL_COMPILE_STATUS, &status)); in createResource() 905 GLU_CHECK_GLW_CALL(m_gl, getShaderInfoLog(m_shader, 256, nullptr, buffer)); in createResource() 930 GLU_CHECK_GLW_CALL(m_gl, deleteShader(m_shader)); in destroyResource() 1010 GLU_CHECK_GLW_CALL(m_gl, attachShader(program, m_shader)); in renderResource()
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D | teglGLES2SharingThreadedTests.cpp | 1444 SharedPtr<Shader> m_shader; member in deqp::egl::GLES2ThreadTest::CreateShader 1455 m_shader = shader; in CreateShader() 1469 m_shader->shader = shader; in exec() 1479 SharedPtr<Shader> m_shader; member in deqp::egl::GLES2ThreadTest::DeleteShader 1484 , m_shader(shader) in DeleteShader() 1486 modifyGLObject(SharedPtr<Object>(m_shader)); in DeleteShader() 1492 GLuint shader = m_shader->shader; in exec() 1498 m_shader->shader = 0; in exec() 1508 SharedPtr<Shader> m_shader; member in deqp::egl::GLES2ThreadTest::ShaderSource 1514 , m_shader(shader) in ShaderSource() [all …]
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_assembler.cpp | 83 r600_shader *m_shader; member in r600::AssamblerVisitor 128 m_shader(sh), in AssamblerVisitor() 135 if (m_shader->processor_type == PIPE_SHADER_FRAGMENT) in AssamblerVisitor() 138 if (m_shader->processor_type == PIPE_SHADER_VERTEX && m_shader->ninput > 0) in AssamblerVisitor() 151 if (m_shader->bc.gfx_level < CAYMAN && in finalize() 161 if (m_shader->bc.gfx_level != CAYMAN) in finalize() 645 output.op = instr.op(m_shader->bc.gfx_level); in visit() 824 cf->rat.id = rat_idx + m_shader->rat_base; in visit() 949 bool use_vpm = m_shader->processor_type == PIPE_SHADER_FRAGMENT && in visit()
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/external/mesa3d/src/intel/tools/ |
D | intel_hang_viewer.cpp | 217 std::string m_shader; member in shader_window 243 m_shader = std::string(shader_txt); in shader_window() 249 (char *) m_shader.c_str(), m_shader.size(), in display()
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/external/deqp/external/vulkancts/modules/vulkan/device_generated_commands/ |
D | vktDGCUtilExt.hpp | 403 return *m_shader; in get() 426 vk::Move<vk::VkShaderEXT> m_shader; member in vkt::DGC::DGCShaderExt
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D | vktDGCUtilExt.cpp | 863 : m_shader() in DGCShaderExt() 869 DGCShaderExt::DGCShaderExt(void) : m_shader() in DGCShaderExt() 937 m_shader = createShader(vkd, device, shaderCreateInfo); in init()
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawShaderViewportIndexTests.cpp | 666 , m_shader(shader) in Renderer() 872 if (m_shader == FRAGMENT) in drawCommands() 918 const Shader m_shader; member in vkt::Draw::__anon41e8ded70111::Renderer
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