Home
last modified time | relevance | path

Searched refs:m_shader (Results 1 – 25 of 30) sorted by relevance

12

/external/deqp/modules/gles31/functional/
Des31fSSBOArrayLengthTests.cpp68 glu::ShaderProgram *m_shader; member in deqp::gles31::Functional::__anon2a26b4c60111::SSBOArrayLengthCase
80 , m_shader(nullptr) in SSBOArrayLengthCase()
97 m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in init()
99 m_testCtx.getLog() << *m_shader; in init()
101 if (!m_shader->isOk()) in init()
121 …const uint32_t index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "Out… in init()
128 …gl.getProgramResourceiv(m_shader->getProgram(), GL_BUFFER_VARIABLE, index, 1, &prop, 1, nullptr, &… in init()
134 …const uint32_t index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "O… in init()
141 …gl.getProgramResourceiv(m_shader->getProgram(), GL_BUFFER_VARIABLE, index, 1, &prop, 1, nullptr, &… in init()
147 …const uint32_t index = gl.getProgramResourceIndex(m_shader->getProgram(), GL_BUFFER_VARIABLE, "T… in init()
[all …]
Des31fShaderTextureSizeTests.cpp104 glu::ShaderProgram *m_shader; member in deqp::gles31::Functional::__anon2f11de510111::TextureSizeCase
121 , m_shader(nullptr) in TextureSizeCase()
173 m_shader = new glu::ShaderProgram( in init()
177 m_testCtx.getLog() << *m_shader; in init()
178 if (!m_shader->isOk()) in init()
245 if (m_shader) in deinit()
247 delete m_shader; in deinit()
248 m_shader = nullptr; in deinit()
461 const int positionLoc = gl.getAttribLocation(m_shader->getProgram(), "a_position"); in runShader()
462 const int shaderSamplerLoc = gl.getUniformLocation(m_shader->getProgram(), "u_sampler"); in runShader()
[all …]
/external/deqp/external/vulkancts/framework/vulkan/
DvkComputePipelineConstructionUtil.cpp93 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in ComputePipelineWrapper()
108 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in ComputePipelineWrapper()
122 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in operator =()
138 DE_ASSERT(rhs.m_shader.get() == VK_NULL_HANDLE); in operator =()
192 DE_ASSERT(m_shader.get() == VK_NULL_HANDLE); in buildPipeline()
226 m_shader = createShader(vk, device, createInfo); in buildPipeline()
231 vk.getShaderBinaryDataEXT(device, *m_shader, &dataSize, nullptr); in buildPipeline()
233 vk.getShaderBinaryDataEXT(device, *m_shader, &dataSize, data.data()); in buildPipeline()
239 m_shader = createShader(vk, device, createInfo); in buildPipeline()
255 m_internalData->vk.cmdBindShadersEXT(commandBuffer, 1, &stage, &*m_shader); in bind()
DvkComputePipelineConstructionUtil.hpp109 Move<VkShaderEXT> m_shader; member in vk::ComputePipelineWrapper
DvkPipelineConstructionUtil.hpp374 return m_shader ? *m_shader : VK_NULL_HANDLE; in getShader()
378 m_shader = shader; in setShader()
405 vk::Move<vk::VkShaderEXT> m_shader; member in vk::ShaderWrapper
/external/deqp/framework/referencerenderer/
DrrShaders.hpp246 VertexShaderLoop(const Shader &shader) : m_shader(shader) in VertexShaderLoop()
253 const Shader &m_shader; member in rr::VertexShaderLoop
261 m_shader.shadeVertex(inputs, packets[ndx]); in shadeVertices()
268 FragmentShaderLoop(const Shader &shader) : m_shader(shader) in FragmentShaderLoop()
275 const Shader &m_shader; member in rr::FragmentShaderLoop
282 m_shader.shadeFragment(packets[ndx]); in shadeFragments()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 …onst RenderContext &renderCtx, ShaderType shaderType) : m_gl(renderCtx.getFunctions()), m_shader(0) in Shader()
43 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader()
45 TCU_CHECK(m_shader); in Shader()
48 Shader::Shader(const glw::Functions &gl, ShaderType shaderType) : m_gl(gl), m_shader(0) in Shader()
51 m_shader = m_gl.createShader(getGLShaderType(shaderType)); in Shader()
53 TCU_CHECK(m_shader); in Shader()
58 m_gl.deleteShader(m_shader); in ~Shader()
63 m_gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths); in setSources()
82 m_gl.compileShader(m_shader); in compile()
92 m_gl.getShaderiv(m_shader, GL_COMPILE_STATUS, &compileStatus); in compile()
[all …]
DgluShaderProgram.hpp102 return m_shader; in getShader()
136 uint32_t m_shader; //!< Shader handle. member in glu::Shader
/external/deqp/framework/randomshaders/
DrsgGeneratorState.cpp35 , m_shader(nullptr) in GeneratorState()
51 m_shader = &shader; in setShader()
DrsgGeneratorState.hpp73 return *m_shader; in getShader()
150 Shader *m_shader; member in rsg::GeneratorState
/external/deqp/external/openglcts/modules/common/
DglcShaderGroupVoteTests.cpp57 , m_shader(shader) in ComputeShader()
66 , m_shader(shader) in ComputeShader()
84 sourcesCompute.sources[glu::SHADERTYPE_COMPUTE].push_back(m_shader); in create()
90 … << tcu::TestLog::Message << m_shader << m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).infoLog in create()
DglcShaderGroupVoteTests.hpp42 std::string m_shader; member in glcts::ShaderGroupVoteTestCaseBase::ComputeShader
/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp514 MultiTexShader *m_shader; member in deqp::gles2::Functional::TextureUnitCase
525 , m_shader(nullptr) in TextureUnitCase()
544 delete m_shader; in deinit()
545 m_shader = nullptr; in deinit()
695 DE_ASSERT(m_shader == nullptr); in init()
696 m_shader = new MultiTexShader(rnd.getUint32(), m_numUnits, unitTypes); in init()
748 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); in iterate()
873 uint32_t shaderID = context.createProgram(m_shader); in render()
879 m_shader->setUniforms(context, shaderID); in render()
Des2fStencilTests.cpp186 StencilShader m_shader; member in deqp::gles2::Functional::StencilCase
216 m_shader.setColor(context, m_shaderID, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)); in executeOps()
271 m_shader.setColor(context, m_shaderID, color); in visualizeStencil()
329 m_shaderID = context.createProgram(&m_shader); in iterate()
351 m_shaderID = context.createProgram(&m_shader); in iterate()
Des2fRasterizationTests.cpp105 glu::ShaderProgram *m_shader; member in deqp::gles2::Functional::__anon4c2a83590111::BaseRenderingCase
115 , m_shader(nullptr) in BaseRenderingCase()
176 m_shader = in init()
180 if (!m_shader->isOk()) in init()
187 if (m_shader) in deinit()
189 delete m_shader; in deinit()
190 m_shader = nullptr; in deinit()
207 const glw::GLint positionLoc = gl.getAttribLocation(m_shader->getProgram(), "a_position"); in drawPrimitives()
208 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in drawPrimitives()
209 const glw::GLint pointSizeLoc = gl.getUniformLocation(m_shader->getProgram(), "u_pointSize"); in drawPrimitives()
[all …]
/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp189 StencilShader m_shader; member in deqp::gles3::Functional::StencilCase
219 m_shader.setColor(context, m_shaderID, tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)); in executeOps()
274 m_shader.setColor(context, m_shaderID, color); in visualizeStencil()
332 m_shaderID = context.createProgram(&m_shader); in iterate()
354 m_shaderID = context.createProgram(&m_shader); in iterate()
Des3fTextureUnitTests.cpp635 MultiTexShader *m_shader; member in deqp::gles3::Functional::TextureUnitCase
646 , m_shader(nullptr) in TextureUnitCase()
673 delete m_shader; in deinit()
674 m_shader = nullptr; in deinit()
903 DE_ASSERT(m_shader == nullptr); in init()
904m_shader = new MultiTexShader(rnd.getUint32(), m_numUnits, unitTypes, samplerTypes, texScales, tex… in init()
966 m_shader->makeSafeLods(texSizes, IVec2(viewportWidth, viewportHeight)); in iterate()
1176 uint32_t shaderID = context.createProgram(m_shader); in render()
1182 m_shader->setUniforms(context, shaderID); in render()
Des3fRasterizationTests.cpp142 glu::ShaderProgram *m_shader; member in deqp::gles3::Functional::__anondd08fafb0111::BaseRenderingCase
162 , m_shader(nullptr) in BaseRenderingCase()
213 m_shader = in init()
217 if (!m_shader->isOk()) in init()
323 if (m_shader) in deinit()
325 delete m_shader; in deinit()
326 m_shader = nullptr; in deinit()
373 const glw::GLint positionLoc = gl.getAttribLocation(m_shader->getProgram(), "a_position"); in drawPrimitives()
374 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); in drawPrimitives()
375 const glw::GLint pointSizeLoc = gl.getUniformLocation(m_shader->getProgram(), "u_pointSize"); in drawPrimitives()
[all …]
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp845 GLuint m_shader; member in deqp::egl::GLES2ShaderSharingTest
856 , m_shader(0) in GLES2ShaderSharingTest()
880 m_shader = m_gl.createShader(m_shaderType); in createResource()
886 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &vertexShader, nullptr)); in createResource()
890 GLU_CHECK_GLW_CALL(m_gl, shaderSource(m_shader, 1, &fragmentShader, nullptr)); in createResource()
897 GLU_CHECK_GLW_CALL(m_gl, compileShader(m_shader)); in createResource()
900 GLU_CHECK_GLW_CALL(m_gl, getShaderiv(m_shader, GL_COMPILE_STATUS, &status)); in createResource()
905 GLU_CHECK_GLW_CALL(m_gl, getShaderInfoLog(m_shader, 256, nullptr, buffer)); in createResource()
930 GLU_CHECK_GLW_CALL(m_gl, deleteShader(m_shader)); in destroyResource()
1010 GLU_CHECK_GLW_CALL(m_gl, attachShader(program, m_shader)); in renderResource()
DteglGLES2SharingThreadedTests.cpp1444 SharedPtr<Shader> m_shader; member in deqp::egl::GLES2ThreadTest::CreateShader
1455 m_shader = shader; in CreateShader()
1469 m_shader->shader = shader; in exec()
1479 SharedPtr<Shader> m_shader; member in deqp::egl::GLES2ThreadTest::DeleteShader
1484 , m_shader(shader) in DeleteShader()
1486 modifyGLObject(SharedPtr<Object>(m_shader)); in DeleteShader()
1492 GLuint shader = m_shader->shader; in exec()
1498 m_shader->shader = 0; in exec()
1508 SharedPtr<Shader> m_shader; member in deqp::egl::GLES2ThreadTest::ShaderSource
1514 , m_shader(shader) in ShaderSource()
[all …]
/external/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_assembler.cpp83 r600_shader *m_shader; member in r600::AssamblerVisitor
128 m_shader(sh), in AssamblerVisitor()
135 if (m_shader->processor_type == PIPE_SHADER_FRAGMENT) in AssamblerVisitor()
138 if (m_shader->processor_type == PIPE_SHADER_VERTEX && m_shader->ninput > 0) in AssamblerVisitor()
151 if (m_shader->bc.gfx_level < CAYMAN && in finalize()
161 if (m_shader->bc.gfx_level != CAYMAN) in finalize()
645 output.op = instr.op(m_shader->bc.gfx_level); in visit()
824 cf->rat.id = rat_idx + m_shader->rat_base; in visit()
949 bool use_vpm = m_shader->processor_type == PIPE_SHADER_FRAGMENT && in visit()
/external/mesa3d/src/intel/tools/
Dintel_hang_viewer.cpp217 std::string m_shader; member in shader_window
243 m_shader = std::string(shader_txt); in shader_window()
249 (char *) m_shader.c_str(), m_shader.size(), in display()
/external/deqp/external/vulkancts/modules/vulkan/device_generated_commands/
DvktDGCUtilExt.hpp403 return *m_shader; in get()
426 vk::Move<vk::VkShaderEXT> m_shader; member in vkt::DGC::DGCShaderExt
DvktDGCUtilExt.cpp863 : m_shader() in DGCShaderExt()
869 DGCShaderExt::DGCShaderExt(void) : m_shader() in DGCShaderExt()
937 m_shader = createShader(vkd, device, shaderCreateInfo); in init()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawShaderViewportIndexTests.cpp666 , m_shader(shader) in Renderer()
872 if (m_shader == FRAGMENT) in drawCommands()
918 const Shader m_shader; member in vkt::Draw::__anon41e8ded70111::Renderer

12