Searched refs:m_transitionsBeforeCloseCmdList (Results 1 – 10 of 10) sorted by relevance
516 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back( in d3d12_video_decoder_end_frame()650 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back( in d3d12_video_decoder_end_frame()779 if (pD3D12Dec->m_transitionsBeforeCloseCmdList.size() > 0) { in d3d12_video_decoder_flush()780 …odeCommandList->ResourceBarrier(static_cast<UINT>(pD3D12Dec->m_transitionsBeforeCloseCmdList.size(… in d3d12_video_decoder_flush()781 … pD3D12Dec->m_transitionsBeforeCloseCmdList.data()); in d3d12_video_decoder_flush()782 pD3D12Dec->m_transitionsBeforeCloseCmdList.clear(); in d3d12_video_decoder_flush()1070 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back( in d3d12_video_decoder_prepare_for_decode_frame()
116 std::vector<D3D12_RESOURCE_BARRIER> m_transitionsBeforeCloseCmdList; member
351 if (pD3D12Proc->m_transitionsBeforeCloseCmdList.size() > 0) { in d3d12_video_processor_flush()352 …spCommandList->ResourceBarrier(static_cast<UINT>(pD3D12Proc->m_transitionsBeforeCloseCmdList.size(… in d3d12_video_processor_flush()353 … pD3D12Proc->m_transitionsBeforeCloseCmdList.data()); in d3d12_video_processor_flush()354 pD3D12Proc->m_transitionsBeforeCloseCmdList.clear(); in d3d12_video_processor_flush()
125 std::vector<D3D12_RESOURCE_BARRIER> m_transitionsBeforeCloseCmdList; member
408 std::vector<D3D12_RESOURCE_BARRIER> m_transitionsBeforeCloseCmdList; member
124 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back(BarrierDesc); in d3d12_video_decoder_prepare_current_frame_references_h264()
102 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back(BarrierDesc); in d3d12_video_decoder_prepare_current_frame_references_vp9()
144 if (pD3D12Enc->m_transitionsBeforeCloseCmdList.size() > 0) { in d3d12_video_encoder_flush()145 …odeCommandList->ResourceBarrier(static_cast<UINT>(pD3D12Enc->m_transitionsBeforeCloseCmdList.size(… in d3d12_video_encoder_flush()146 … pD3D12Enc->m_transitionsBeforeCloseCmdList.data()); in d3d12_video_encoder_flush()147 pD3D12Enc->m_transitionsBeforeCloseCmdList.clear(); in d3d12_video_encoder_flush()
116 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back(BarrierDesc); in d3d12_video_decoder_prepare_current_frame_references_hevc()
99 pD3D12Dec->m_transitionsBeforeCloseCmdList.push_back(BarrierDesc); in d3d12_video_decoder_prepare_current_frame_references_av1()