Searched refs:mainFboColorTextureId (Results 1 – 1 of 1) sorted by relevance
980 GLuint mainFboColorTextureId = in iterate() local982 …ramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mainFboColorTextureId, 0); in iterate()1036 gl.deleteTextures(1, &mainFboColorTextureId); in iterate()1070 gl.deleteTextures(1, &mainFboColorTextureId); in iterate()