/external/angle/src/tests/perf_tests/ |
D | UniformsPerf.cpp | 188 GLint maxVertexUniformVectors, maxFragmentUniformVectors; in initializeBenchmark() local 190 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &maxFragmentUniformVectors); in initializeBenchmark() 226 if (numFragmentUniformVectors > maxFragmentUniformVectors) in initializeBenchmark() 229 << " exceeds maximum fragment uniform vector count: " << maxFragmentUniformVectors in initializeBenchmark()
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/external/deqp-deps/glslang/glslang/Include/ |
D | ResourceLimits.h | 67 int maxFragmentUniformVectors; member
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/external/angle/third_party/glslang/src/glslang/Include/ |
D | ResourceLimits.h | 67 int maxFragmentUniformVectors; member
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/external/angle/third_party/glslang/src/glslang/ResourceLimits/ |
D | ResourceLimits.cpp | 178 …agmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" in GetDefaultTBuiltInResourceString() 335 resources->maxFragmentUniformVectors = value; in DecodeResourceLimits()
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/external/deqp-deps/glslang/glslang/ResourceLimits/ |
D | ResourceLimits.cpp | 178 …agmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n" in GetDefaultTBuiltInResourceString() 335 resources->maxFragmentUniformVectors = value; in DecodeResourceLimits()
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 630 caps->maxFragmentUniformVectors = in GenerateCaps() 635 caps->maxFragmentUniformVectors * 4; in GenerateCaps()
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/external/deqp/external/openglcts/modules/common/ |
D | glcSpirvUtils.cpp | 115 builtin->maxFragmentUniformVectors = 16; in getDefaultBuiltInResources()
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/external/angle/src/libANGLE/ |
D | Caps.cpp | 1075 caps.maxFragmentUniformVectors = 16; in GenerateMinimumCaps() 1128 caps.maxFragmentUniformVectors = 224; in GenerateMinimumCaps() 1174 caps.maxFragmentUniformVectors = 256; in GenerateMinimumCaps()
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D | Caps.h | 296 GLint maxFragmentUniformVectors = 0; member
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D | Compiler.cpp | 58 mResources.MaxFragmentUniformVectors = caps.maxFragmentUniformVectors; in Compiler()
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D | ProgramLinkedResources.cpp | 117 return static_cast<GLuint>(caps.maxFragmentUniformVectors); in GetMaximumShaderUniformVectors()
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D | validationES2.cpp | 3379 (caps.maxVertexUniformVectors + caps.maxFragmentUniformVectors) * 4) in ValidateBindUniformLocationCHROMIUM()
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D | Context.cpp | 1930 *params = mState.getCaps().maxFragmentUniformVectors; in getIntegervImpl()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkShaderToSpirV.cpp | 122 builtin->maxFragmentUniformVectors = 16; in getDefaultBuiltInResources()
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/external/skia/src/gpu/ganesh/gl/ |
D | GrGLCaps.h | 353 int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } in maxFragmentUniformVectors() function
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/external/angle/src/tests/test_utils/third_party/ |
D | vulkan_command_buffer_utils.h | 382 Resources.maxFragmentUniformVectors = 16; in init_resources()
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/external/angle/src/libANGLE/renderer/gl/ |
D | renderergl_utils.cpp | 976 caps->maxFragmentUniformVectors = in GenerateCaps() 985 caps->maxFragmentUniformVectors = in GenerateCaps() 1395 caps->maxFragmentUniformVectors = std::min(1024, caps->maxFragmentUniformVectors); in GenerateCaps() 1397 std::min(caps->maxFragmentUniformVectors * 4, in GenerateCaps()
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/external/vulkan-validation-layers/tests/ |
D | vktestframework.cpp | 414 Resources.maxFragmentUniformVectors = value; in ProcessConfigFile()
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/external/angle/src/libANGLE/renderer/wgpu/ |
D | wgpu_utils.cpp | 227 glCaps->maxFragmentUniformVectors = maxUniformVectors; in GenerateCaps()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1520 caps->maxFragmentUniformVectors = GetMaximumPixelUniformVectors(featureLevel); in GenerateCaps() 1522 caps->maxFragmentUniformVectors * 4; in GenerateCaps()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 737 mNativeCaps.maxFragmentUniformVectors = maxUniformVectors; in ensureCapsInitialized()
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/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 837 mNativeCaps.maxFragmentUniformVectors = maxDefaultUniformVectors;
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/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | Initialize.cpp | 7416 …ize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in initialize() 7540 …nt, maxSize, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in initialize()
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/external/angle/third_party/glslang/src/glslang/MachineIndependent/ |
D | Initialize.cpp | 7746 …ize, "const mediump int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in initialize() 7870 …nt, maxSize, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors); in initialize()
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