Searched refs:maxInterfaceBlocks (Results 1 – 1 of 1) sorted by relevance
866 bool ValidateInterfaceBlocksCount(GLuint maxInterfaceBlocks, in ValidateInterfaceBlocksCount() argument879 if (blockCount > maxInterfaceBlocks) in ValidateInterfaceBlocksCount()881 LogInterfaceBlocksExceedLimit(infoLog, shaderType, blockType, maxInterfaceBlocks); in ValidateInterfaceBlocksCount()