/external/deqp-deps/glslang/Test/ |
D | spv.atomiAddEXT.error.mesh | 10 layout(max_primitives=MAX_PRIM) out;
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D | spv.nv.dmm-allops.mesh | 5 layout(max_vertices = 8, max_primitives = 16, triangles) out;
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D | spv.meshShaderSharedMem.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.ext.meshShaderTaskMem.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderTaskMem.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderPerView_Errors.mesh | 12 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderPerViewBuiltins.mesh | 16 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderBuiltins.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderUserDefined.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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/external/angle/third_party/glslang/src/Test/ |
D | spv.atomiAddEXT.error.mesh | 10 layout(max_primitives=MAX_PRIM) out;
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D | spv.nv.dmm-allops.mesh | 5 layout(max_vertices = 8, max_primitives = 16, triangles) out;
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D | spv.meshShaderSharedMem.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.ext.meshShaderTaskMem.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderPerView_Errors.mesh | 12 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderTaskMem.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderPerViewBuiltins.mesh | 16 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderBuiltins.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.320.meshShaderUserDefined.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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D | spv.meshShaderUserDefined.mesh | 15 layout(max_primitives=MAX_PRIM) out;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_mesh_prim.c | 188 unsigned max_primitives = input_prims->primitive_count; in draw_mesh_prim_run() local 189 unsigned max_verts = mesa_vertices_per_prim(input_prims->prim) * max_primitives; in draw_mesh_prim_run()
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D | draw_prim_assembler.c | 277 unsigned max_primitives = u_decomposed_prims_for_vertices( in draw_prim_assembler_run() local 279 unsigned max_verts = mesa_vertices_per_prim(assembled_prim) * max_primitives; in draw_prim_assembler_run()
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/external/mesa3d/src/amd/common/nir/ |
D | ac_nir_lower_ngg_mesh.c | 1243 unsigned max_primitives) in ms_calculate_arrayed_output_layout() argument 1246 uint32_t lds_prm_attr_size = util_bitcount64(l->lds.prm_attr.mask) * max_primitives * 16; in ms_calculate_arrayed_output_layout() 1260 unsigned max_primitives, unsigned vertices_per_prim) in ms_calculate_output_layout() argument 1313 ms_calculate_arrayed_output_layout(&l, max_vertices, max_primitives); in ms_calculate_output_layout() 1333 ms_calculate_arrayed_output_layout(&l, max_vertices, max_primitives); in ms_calculate_output_layout() 1339 l.lds.total_size = l.lds.indices_addr + max_primitives * vertices_per_prim; in ms_calculate_output_layout() 1345 l.lds.total_size = l.lds.cull_flags_addr + max_primitives; in ms_calculate_output_layout() 1381 unsigned max_primitives = shader->info.mesh.max_primitives_out; in ac_nir_lower_ngg_mesh() local 1385 cross_invocation_access, max_vertices, max_primitives, vertices_per_prim); in ac_nir_lower_ngg_mesh() 1414 .prim_multirow_export = fast_launch_2 && max_primitives > hw_workgroup_size, in ac_nir_lower_ngg_mesh()
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/external/deqp/external/vulkancts/data/vulkan/dynamic_state/ |
D | VertexFetchLines.mesh | 19 layout(max_vertices=2, max_primitives=1) out;
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D | VertexFetch.mesh | 19 layout(max_vertices=3, max_primitives=1) out;
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D | VertexFetchViewportArray.mesh | 19 layout(max_vertices=3, max_primitives=1) out;
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